b14ckm4g1c
Chieftain
- Joined
- Jan 12, 2016
- Messages
- 6
Basically I decided to play a round of TAM and in that mod the slave market gives +1 unhealthiness and +1 unhappiness by default, and these two disadvantages are supposed to be removed if you pick "slavery" as your labor civic. Problem is, the dev made it so picking "slavery" makes the slave market be +2 unhealthiness +2 unhappiness. So I dug around the xml files and tried modifying them. So here's how the part of the slavery civic in Civ4CivicInfos.xml that effects the slave market looks:
So this was making 1 unhappiness into 2. So I made the integers in <iHealthChange> positive by removing the minuses and now for some reason the effect is this:
So which other files do I have to edit so that it goes from +1 unhappiness to just nothing instead of +1 happy & +1 unhappy?
So this was making 1 unhappiness into 2. So I made the integers in <iHealthChange> positive by removing the minuses and now for some reason the effect is this:
So which other files do I have to edit so that it goes from +1 unhappiness to just nothing instead of +1 happy & +1 unhappy?