cool3a2
Deity
- Joined
- Mar 30, 2007
- Messages
- 2,177
I tried your program and found it pretty cool. Maybe one minor thing: my first attempt to import an .fbx failed, because I used letters like 'é' for the filename. After I successfully imported a file, I recognized pretty much why this could have happened. The filename is used to generate the xml code. Sooner or later, these letters would have led to problems anyways. So replacing those letters with latin counterparts might be difficult, but maybe you could check the filename for invalid characters (I know that in Java this would be pretty simple) and inform the user about it. At the moment the program simply freezes. Well, not an important thing. But the other reason for posting here, might be.
For the Civ5 Hungary mod, I'd like to convert a couple of things. I thought about concentraing on buildings because they don't need any animation (and I don't want to deal with those, at least not yet). Seems like setting up building art is not yet possible. Could you elaborate on this or at least give me a useful link please?
For the Civ5 Hungary mod, I'd like to convert a couple of things. I thought about concentraing on buildings because they don't need any animation (and I don't want to deal with those, at least not yet). Seems like setting up building art is not yet possible. Could you elaborate on this or at least give me a useful link please?