Hello, I would like to ask a question. I came across Turkish translations of the game on the internet, but I didn't consider them reliable and didn't want to download them to my computer. Using the Steam Workshop seemed more trustworthy to me. Later, I started downloading and using this translation from a source that I believed to be reliable. Then the idea came to my mind to create a localization from scratch and add it to the Steam Workshop. I prepared a translation just like the ones in other translations and the topic in this link. However, I couldn't upload it to the Steam Workshop like this. I needed a .modinfo file, and even after extensive research, I still couldn't figure out what to do. I came across a forum post titled ".modinfo tutorial," but it was far beyond my level of understanding. All I need is to update the LocalizationDatabase_Data.sql file in the game and load the file named Vanilla_tr_TR.xml into the text assets. But I truly couldn't figure out what to do. Can you please help me?
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and there is how my .modinfo file look like :
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and there is how my .modinfo file look like :
<?xml version="1.0" encoding="utf-8"?>
<Mod id="xxx" version="1">
<Properties>
<Name>Türkçe Yama Aracı</Name>
<Description>Bu yama ayarlardaki dil sekmesine Türkçe'yi ekler ve oyunu Türkçe oynamanızı sağlar. Resmi çeviri değildir.</Description>
<Created>1689430062</Created>
<Teaser>Bu yama ayarlardaki dil sekmesine Türkçe'yi ekler ve oyunu Türkçe oynamanızı sağlar. Resmi çeviri değildir.</Teaser>
<Authors>Aiwnn</Authors>
<CompatibleVersions>1.2,2.0</CompatibleVersions>
</Properties>
<UpdateDatabase>
<Items>
<File>LocalizationDatabase_Data.sql</File>
</Items>
</UpdateDatabase>
<ImportFiles>
<Items>
<File>Vanilla_tr_TR.xml</File>
</Items>
</ImportFiles>
<Files>
<File>LocalizationDatabase_Data.sql</File>
<File>Vanilla_tr_TR.xml</File>
</Files>
</Mod>