oPunchDrunko
Prince
- Joined
- Feb 23, 2010
- Messages
- 325
Did they make the AI in multiplayer smarter? I remember reading in one of the patch notes that they made the AI the same as single player AI.
Moderator Action: Moved to the MP section.
And nope. The regular MP players will tell you that it's more passive in MP than in SP.
Long time SP player, soon to try MP. I have many questions! Here is one:
Do MP games include some humans and some AI civs? If that is sometimes the case, then in games where all civs are human and there are no barbs or CS, what role is left for AI?
I almost only exclusively play MP, as I find it so much more fun with friends. We always throw in twice the number of AI as players into the game.
If everything is removed for the AI to do, then I would say there isn't anything.
Could someone tell me if AI civs are used in Civ 5 MP games and if so, how are difficulty levels managed?
From other posts, I gather that it is possible to set a variety of difficulty levels in MP (eg., one for AI, one for player A, another for player B). In general, could someone describe how difficulty levels are handled in MP?
Also, how is trade handled in MP? Can you trade with AI, with a human ally, with a human opponent? In advance, thanks for any available help!