Napoleon at War: Germanic Nations Expansion

sman1975

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Napoleon at War – Germanic Nations Expansion (NAW-GN) is a Civilization V Modification that allows a player to relive empire building on an even grand scale across Europe in the early nineteenth century. The basic game mod ("Napoleon at War", or NAW) is required to play this expansion. For more information, consult that mod and its associated game manual:

"NAW - GN" Link: http://steamcommunity.com/sharedfiles/filedetails/?id=915731588

NAW Link: http://steamcommunity.com/sharedfiles/filedetails/?id=857540676

Playable Civs:
- Electorate of Bavaria, under Prince-Elector Maximilian I
- Kingdom of Denmark-Norway, under King Christian VII
- Landgraviate of Hesse, under Prince-Elector William I
- Holland (Batavian Republic), under First Director Pieter Vreede
- Electorate of Saxony, under Prince-Elector Frederick Augustus
- Kingdom of Sweden, under King Gustav IV
- Switzerland (Helvetic Republic), under General Henri Dufour
- Dukedom of Westphalia, under Archduke Anton Victor

NAW-GN simulates managing a European nation during the War of the Second Coalition (1799-1802). It is similar to the map of the same name in the basic "Napoleon at War" mod. The Germanic Nations have been added, replacing the City States of the same names in the original map. Additionally, all nations are at peace, with the exception of France and the United Kingdom – who remain at permanent war. The game lasts longer than the original 1799 map, to give these smaller kingdoms more time to attempt to compete with their much larger rivals.

Features:
- Custom Victory Condition: Control the most capitals at the end of the game (turn 260). Major capitals (London, Paris, Vienna, Berlin, and Moscow) count as much toward victory as 5 of the minor capitals, such as Madrid or Rome. If there is a tie, the player with the highest game score wins.

- Sixteen new buildings (2 unique for each player civ).

- Normal NAW game features, such as National Promotion, Economic Handicap and the modified Tech Tree are used in this mod as well.

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