Tobiyogi
King
Dear Civ-Fanatics, NC-players and regular visitors of the “Dead Oppo(ets)nents Society”,
Our next leader is Qin Shi Huang of China, whom we last played in NC 179. We last played the Chinese under Mao in NC 225. The Chinese start with Agriculture and Mining.
"Tschinn" has a problem with barbarian behavior and dreams of installing a “barb-free” sophisticated society where everyone spends his evenings in the Pavilion, the Chinese theater with an additional +25% .
Task 1: Build a pavilion in 3 cities each
But before China can even think of Music and Drama, a lot of water will flow down the Mekong. First of all, the country must set up its defenses and the First Emperor of China knows exactly what to do. He must finish the construction of a wall, as long and thick as never seen before, the Great Wall of China. To prevent also "barbarian-like" hordes (you know who I mean...) from entering Chinese territory, some border cities will need an additional city wall and a couple of archers on the battlements.
Task 2: Build TGW, build 3 city walls, train some archers (optional)
Our leader traits INDUSTRIOUS (+50% bonus to World/National Wonders, +100% bonus to forges) and PROTECTIVE (Free CG I / Drill I promotion to archery/gunpowder units, +100% bonus to walls & castles) should be very helpful to achieve those goals.
But Qin is also seeking revenge for the suffering barbarian riders caused to his people during the centuries. So he gives order to construct a machine-like terminator-unit, an archer made from iron, with high-frequency-arrows that can even pierce through armor, the Cho-Ko-Nu (Crossbowman with 2 first strikes which causes collateral damage, needs Iron). Qin will send those guys out to conquer at least 2 barbarian cities.
Task 3: Take 2 barb cities with Cho-Ko-Nus
Even though the temptation is huge to burn those cities down, Qin has sworn not to behave like a Barbarian, to spare the population, keep any city and make it Chinese over the time.
Setting: No city razing
Last but not least, in order to enhance Foreign Trade, the Chinese Silk Road needs to be installed rather sooner than later. The land must expand because silk can only be harvested far away from the current borders.
Task 4: Get your hands on Silk and trade it to 1 Civ on the same continent and to 1 Civ "oversea".
Let the Chinese shine all over the World! Good luck, my friend!
Our next leader is Qin Shi Huang of China, whom we last played in NC 179. We last played the Chinese under Mao in NC 225. The Chinese start with Agriculture and Mining.
"Tschinn" has a problem with barbarian behavior and dreams of installing a “barb-free” sophisticated society where everyone spends his evenings in the Pavilion, the Chinese theater with an additional +25% .
Task 1: Build a pavilion in 3 cities each
But before China can even think of Music and Drama, a lot of water will flow down the Mekong. First of all, the country must set up its defenses and the First Emperor of China knows exactly what to do. He must finish the construction of a wall, as long and thick as never seen before, the Great Wall of China. To prevent also "barbarian-like" hordes (you know who I mean...) from entering Chinese territory, some border cities will need an additional city wall and a couple of archers on the battlements.
Task 2: Build TGW, build 3 city walls, train some archers (optional)
Our leader traits INDUSTRIOUS (+50% bonus to World/National Wonders, +100% bonus to forges) and PROTECTIVE (Free CG I / Drill I promotion to archery/gunpowder units, +100% bonus to walls & castles) should be very helpful to achieve those goals.
But Qin is also seeking revenge for the suffering barbarian riders caused to his people during the centuries. So he gives order to construct a machine-like terminator-unit, an archer made from iron, with high-frequency-arrows that can even pierce through armor, the Cho-Ko-Nu (Crossbowman with 2 first strikes which causes collateral damage, needs Iron). Qin will send those guys out to conquer at least 2 barbarian cities.
Task 3: Take 2 barb cities with Cho-Ko-Nus
Even though the temptation is huge to burn those cities down, Qin has sworn not to behave like a Barbarian, to spare the population, keep any city and make it Chinese over the time.
Setting: No city razing
Last but not least, in order to enhance Foreign Trade, the Chinese Silk Road needs to be installed rather sooner than later. The land must expand because silk can only be harvested far away from the current borders.
Task 4: Get your hands on Silk and trade it to 1 Civ on the same continent and to 1 Civ "oversea".
Spoiler Map details (can be read by everyone) :
Continents, standard size, temperate, 8 civs, 1120 land tiles (lots of space for barb cities to pop up)
Spoiler Opponents (spoiler alert) :
Hand picked, story-supporting, more or less geographically correct, only 2 guys starting with mining and 1 guy being IND to make TGW more likely to appear in China
Spoiler Hut and events :
This time, there are NHNE at all and only 1 zip-file with 5 WB saves from Noble to Deity. If you want a pure game experience, play along without any restrictions (no city razing being the only one), if you want to solve the quests, play along the same files. I figured that additional random events and huts would be too much with a bunch given tasks.
Spoiler for players on Monarch or above :
You should add archery as a tech for the barbarians (if you don't, the AI will capture their cities very early). This must be done in the Worldbuilder as follows:
Spoiler how to add techs to the Barbarians :
- Zoom in all the way so you can't see the rest of the map.
- Use the CTRL-W key (or the menu) to enter the worldbuilder. Avoid looking at the mini-map in the lower right corner.
- By default you're in "player" mode (look in the box in the upper right; the icon that looks like a person should be selected). You'll get a drop down menu labelled with your leader's name. Barbarians are at the bottom, so cover the rest of the list with your hand if you don't want to see who else is on the map. Select "Barbarians".
- Select the "Technologies" tab in the box on the left.
- Find Archery (the arrow head icon; 8th row, 3rd column from the right) and click it.
- Exit the worldbuilder.
- Zoom out again after the map fades, and start playing.
Let the Chinese shine all over the World! Good luck, my friend!
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