SlapstickMojo
Chieftain
OK, let's start with the difference between Tool Use and Tool Making. I would think a tool use tech should come before tool making, and allow for Stone Thrower and Clubman, since neither of those are tools that are made, but tools that are just found. You could also put nut cracking stone and ant/termite catcher here or under tool making, since both require shaping twigs or grass for fishing them out.
We have weaving, basketry and binding, but we don't really have fiber working where the first threads would be made, and knot-tying would be a nice tech too, unless that is covered by binding. I'm just thinking something describing that making of threads and cord would come between basic weaving of flat leaves or pliable sticks and making knots and ropes. Maybe rope-making would be more advanced than binding.
Since all the other techs have "Lifestyle" as the funnel point, should "Nomadic Lifestyle" be the first tech of the prehistoric era?
Just a few thoughts I had while restarting a game for the millionth time. Take or leave them as you will!
We have weaving, basketry and binding, but we don't really have fiber working where the first threads would be made, and knot-tying would be a nice tech too, unless that is covered by binding. I'm just thinking something describing that making of threads and cord would come between basic weaving of flat leaves or pliable sticks and making knots and ropes. Maybe rope-making would be more advanced than binding.
Since all the other techs have "Lifestyle" as the funnel point, should "Nomadic Lifestyle" be the first tech of the prehistoric era?
Just a few thoughts I had while restarting a game for the millionth time. Take or leave them as you will!