Hi everybody,
in my mod I gave the work boats the possibility to turn coastal plots into grass land. The plot change works well, however the cultural borders look awkward. You can see this in the picture below:
It seems that the graphics engine has updated the left part of the plot, but in the right part it seems to have put the land mass on top of the cultural border. When I save the file and reopen it, everything is looking fine.
For turning water into land I used the command
Does anyone know if there is a command which updated the cultural borders in the correct way?
Thanks for any help!
in my mod I gave the work boats the possibility to turn coastal plots into grass land. The plot change works well, however the cultural borders look awkward. You can see this in the picture below:
It seems that the graphics engine has updated the left part of the plot, but in the right part it seems to have put the land mass on top of the cultural border. When I save the file and reopen it, everything is looking fine.
For turning water into land I used the command
Code:
pPlot = GC.getMapINLINE().plotINLINE(iX, iY);
pPlot->setPlotType(PLOT_LAND, true, true);
Does anyone know if there is a command which updated the cultural borders in the correct way?
Thanks for any help!