roidesfoux
Warlord
- Joined
- Nov 11, 2003
- Messages
- 182
New game, same bug, but even worse. I'm supposed to build a neurolab in Prospérité, but the closest firaxite is *8* tiles away.
now this one you can complete, maybe... you need the orbital fabricator, over unimproved tiles to generate the firaxite... no guarantee though. It is a 3rd ring leaf tech to get the fabricator.
I'd like to know if Firaxis really thinks of this as the intended solution. I don't think so, since sometimes you get to build a Biomass Fuel plant that requires improved Algae in a city more than 3 tiles away from the coast.
I will agree that there needs to be some adjustments to the city specific quests...
but the quests are also to get you to research a part of the web that you may not otherwise research.
Example. weather control, to get the weather satellite, which is attached to supremacy.
I've done the "orbital fab to get oil" bit for coastal cities, which is fairly straightforward because you just put the satellite over the coast and the only strategic resource that can spawn coastal is oil. So it's not an unreasonable quest.
But Algae in inland cities is unreasonable. So is any land-based strategic resource quest because the odds of getting the resource you need on a land tile are very low. The quest will usually trigger on an earlier, older, larger city. By the time you have OrbFabs, those cities are working most of their tiles and are hemmed in on their landward sides. Since most cities have few unimproved tiles, and the satellite lasts 60+ turns, you're really only going to get one or two attempts before the game ends - so a wasted quest.