RevCast Episode 09: "For the Accolades" (Part 1)

DanQ

Owner, Civilized Communication
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With a capital 'A'. Regular co-host Joe "joebreeves" Reeves, interim regular co-host Daniel "DanQ" Quick and first-time guest co-hosts "elthrasher" and "Grayson" lead the first of a two-part installment of the series with the ninth episode of RevCast (RC) a podcast focusing on Civilization: Revolution on its various platforms. "For the Accolades" (Part 1) is now netcasting with a runtime of 14m59s. The summary of topics is as follows:

- 01m23s | Topic #1
Baseline differences between the singleplayer and multiplayer Civilization: Revolution experience.
- 07m43s | Topic #2
A technical misbehaviour, and how the game's Artificial Intelligence fares in online play.
- 09m56s | Topic #3
The timer factor and where some real-time tactics factor into otherwise turn-based strategy.
- 13m04s | Topic #4
Co-host gamer tags and general outlook on CivRev as compared to other console titles.

RevCast is the second spin-off of the Civ strategy-centric PolyCast; the modding-centric ModCast was the first such spin-off. Unlike either of its older siblings, RC has no defined segment categories. Its next episode, the second in this two-parter, is scheduled for release in a fortnight.
 
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