Hi!
I have a question to emperor+ players. During the early rexxing phase on emperor difficulty. Lets say u start with 2 lux so city can have 5 pop with MP (desp). What is most optimal for total output of commerce, shields and food:
1. Build settlers asap when each city reach 3 pop so they fall down to 1 pop? Then they will always be at pop 1-3 and produce less but settler will come faster so it might compensate.
2. Let city grow and build settler at 5 pop or if possible same turn as 6 pop is reached. The city will always be 4-6pop but settlers will come later. What is usually best?
I often let settler build at highest pop possible if there are ready improvements available to grow into. What do you think?
Also what is your build orders for new cities? I do:
warrior-worker- granary- settler/warrior
I have a question to emperor+ players. During the early rexxing phase on emperor difficulty. Lets say u start with 2 lux so city can have 5 pop with MP (desp). What is most optimal for total output of commerce, shields and food:
1. Build settlers asap when each city reach 3 pop so they fall down to 1 pop? Then they will always be at pop 1-3 and produce less but settler will come faster so it might compensate.
2. Let city grow and build settler at 5 pop or if possible same turn as 6 pop is reached. The city will always be 4-6pop but settlers will come later. What is usually best?
I often let settler build at highest pop possible if there are ready improvements available to grow into. What do you think?
Also what is your build orders for new cities? I do:
warrior-worker- granary- settler/warrior