To test out if my changes worked I tried giving 1 extra happiness for Liberties collective rule along with it's default policy (%50 settler production and free settler) and + 25% gold if you build grand temple with pieties reformation belief along with it's default policy (bonus reformation belief if you found a religion) but it doesn't seem to be working. here is my code
what am i doing wrong? Is it even possible to make these changes with xml only?
EDIT: The policies table worked with the update with set tags and the child table below it works as is.
Code:
<GameData>
<Policies>
<Row>
<Type>POLICY_COLLECTIVE_RULE</Type>
<Description>TXT_KEY_POLICY_COLLECTIVE_RULE</Description>
<Civilopedia>TXT_KEY_CIV5_POLICY_COLLECTIVERULE_TEXT</Civilopedia>
<Help>TXT_KEY_POLICY_COLLECTIVE_RULE_HELP</Help>
<PolicyBranchType>POLICY_BRANCH_LIBERTY</PolicyBranchType>
<CultureCost>10</CultureCost>
<IncludesOneShotFreeUnits>true</IncludesOneShotFreeUnits>
<GridX>1</GridX>
<GridY>2</GridY>
<CapitalSettlerProductionModifier>50</CapitalSettlerProductionModifier>
<ExtraHappiness>1</ExtraHappiness>
<PortraitIndex>1</PortraitIndex>
<IconAtlas>POLICY_ATLAS_EXP2</IconAtlas>
<IconAtlasAchieved>POLICY_A_ATLAS_EXP2</IconAtlasAchieved>
</Row>
</Policies>
<Policy_BuildingClassYieldModifiers>
<Row>
<PolicyType>POLICY_REFORMATION</PolicyType>
<BuildingClassType>BUILDINGCLASS_GRAND_TEMPLE</BuildingClassType>
<YieldType>YIELD_GOLD</YieldType>
<YieldMod>25</YieldMod>
</Row>
</Policy_BuildingClassYieldModifiers>
</GameData>
what am i doing wrong? Is it even possible to make these changes with xml only?
EDIT: The policies table worked with the update with set tags and the child table below it works as is.
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