When I modded TOW infantry to have a stealth attack vs. Tracked units (Tank, MI, MA, Panzer) and attacked a stack of enemy units I noticed the following:
If there is one stealth attack target in the stack you cannot attack it, regardless of how many non-stealth attack targets there are...
For example, I had a stack with 5 Infantry and 3 Tanks... I could SA 2 Tanks, but when I had 5 Infantry and 1 Tank remaining, I could not stealth attack that last tank and my TOWs kept attacking the Infantry.
I tested this for sea units (Subs) and it works properly (I can attack a transport escorted by one ship, etc.)
As for the submarine bug, I think the old bug of declaring war when an enemy ship inadvertently enters a square occupied by you sub is back.
Please write your bug the way it's shown in the Bug Reports Guideline thread, and include your gamesave and/or screenshot. Also read the changes to the game in the Comprehensive Survey thread in the main C3C forum. If possible, also include your PC specs (go to Start-->run, and type in dxdiag).
If there is one stealth attack target in the stack you cannot attack it, regardless of how many non-stealth attack targets there are...
For example, I had a stack with 5 Infantry and 3 Tanks... I could SA 2 Tanks, but when I had 5 Infantry and 1 Tank remaining, I could not stealth attack that last tank and my TOWs kept attacking the Infantry.
I tested this for sea units (Subs) and it works properly (I can attack a transport escorted by one ship, etc.)
As for the submarine bug, I think the old bug of declaring war when an enemy ship inadvertently enters a square occupied by you sub is back.
Please write your bug the way it's shown in the Bug Reports Guideline thread, and include your gamesave and/or screenshot. Also read the changes to the game in the Comprehensive Survey thread in the main C3C forum. If possible, also include your PC specs (go to Start-->run, and type in dxdiag).