Hello guys. I want to share with you the story of a really hard game that I won some time ago, saving from a loss with the help of a militaristic approach. I think it's pretty instructive to show that even hopeless looking empires can be brought to success with patience and a lot of warmongering.
Since the forum allows 10 files/ post I will split this in 2 posts.
It was a shuffled map (i.e truly random in every possible way).
India / jungle start. India is not one of the civs to say I am strongest with, but even so, I think this map is harder than the average Deity game.
My plan was to build the Temple of Artemis and the Pyramids and have a comfortable game. Note that this most probably wasn't the best way to play this position, as it has jungle and few forests, and the risk is very high but I am too greedy sometimes.
Without Shaka as my neighbour and menacing everybody, my plans would have most probably worked better, but he complicated things by a great deal.
Here is turn 29 building ToA. I am late with a few turns...already not a good sign. (just to clarify, I did build it, but later than I wanted to)
In turn 63 I was building Pyramids and I had one more city.
I sent the Liberty settler far away, to an area that was rich and safe - straight on that Copper.
Turn 92 - things have gone wrong because unexpectedly Shaka made allies with the City State near my city. I was forced to give it away, I gave it to Venice.
I took it back quickly in a matter of few turns.
Turn 105. Meanwhile, my far away city was producing another settler for yet another weird expansion city, and the Scout managed to intercept a swedish settler, I captured it as my worker.
Turn 112 is when the serious war started. Shaka citadel bombed me, stole my Sugar. And he sent one more general. I had to decide if I will let him do it or start the war and destroy his general. I attacked. Another possibility would have let him to settle the citadel and take his both citadels as mine, later, with another general.
Turn 118 - things have gone terribly wrong. The Honor great general was ready, but I didn't want to use him for defense, but it came at a high cost. I was losing both of my cities and my army was destroyed by Impis. I gave both cities to Venice in exchange for a steady income. Most players would have scrapped the game now. I decided to hang on and do all my best to take revenge on the Zulu.
I would use that income to buy army and also build army in my Capital.
Meanwhile turn 133 - the far away cities are doing well, building infrastructure.
My demographics are awful and I am 11% behind in Literacy, leader is Rome.
Main empire is soon taking back the second city from Venice.
Since the forum allows 10 files/ post I will split this in 2 posts.
It was a shuffled map (i.e truly random in every possible way).
India / jungle start. India is not one of the civs to say I am strongest with, but even so, I think this map is harder than the average Deity game.
My plan was to build the Temple of Artemis and the Pyramids and have a comfortable game. Note that this most probably wasn't the best way to play this position, as it has jungle and few forests, and the risk is very high but I am too greedy sometimes.
Without Shaka as my neighbour and menacing everybody, my plans would have most probably worked better, but he complicated things by a great deal.
Here is turn 29 building ToA. I am late with a few turns...already not a good sign. (just to clarify, I did build it, but later than I wanted to)
In turn 63 I was building Pyramids and I had one more city.
I sent the Liberty settler far away, to an area that was rich and safe - straight on that Copper.
Turn 92 - things have gone wrong because unexpectedly Shaka made allies with the City State near my city. I was forced to give it away, I gave it to Venice.
I took it back quickly in a matter of few turns.
Turn 105. Meanwhile, my far away city was producing another settler for yet another weird expansion city, and the Scout managed to intercept a swedish settler, I captured it as my worker.
Turn 112 is when the serious war started. Shaka citadel bombed me, stole my Sugar. And he sent one more general. I had to decide if I will let him do it or start the war and destroy his general. I attacked. Another possibility would have let him to settle the citadel and take his both citadels as mine, later, with another general.
Turn 118 - things have gone terribly wrong. The Honor great general was ready, but I didn't want to use him for defense, but it came at a high cost. I was losing both of my cities and my army was destroyed by Impis. I gave both cities to Venice in exchange for a steady income. Most players would have scrapped the game now. I decided to hang on and do all my best to take revenge on the Zulu.
I would use that income to buy army and also build army in my Capital.
Meanwhile turn 133 - the far away cities are doing well, building infrastructure.
My demographics are awful and I am 11% behind in Literacy, leader is Rome.
Main empire is soon taking back the second city from Venice.
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