L. Vern
Warlord
A lot of people were sad about promotion tree leaving and since it was bugged (didn't show all promos) and people wanted an alternative, I wrote a quick graphviz script to pull promo structure out of latest game db and draw with full default settings. Looks a bit rough but gets the job done. Also, note that these visualizations only show promotions that have a connection as the purpose is to see the relationship structure. One-of promos you get from things like wonders aren't included.
Feel free to use and copy/redistribute freely
Btw, as a CS major I feel compelled to point out this isn't a tree, as that implies each node has at most one parent. This is a Directed Acyclic Graph
Mounted Only
Requires >=2 Base Range
Requires >0 AirInterceptRange
Requires >0 AirInterceptRange
AirSweepCapable Only
Requires >0 AirInterceptRange
Requires >0 AirInterceptRange
Feel free to use and copy/redistribute freely
Btw, as a CS major I feel compelled to point out this isn't a tree, as that implies each node has at most one parent. This is a Directed Acyclic Graph
Spoiler Archer :
Mounted Only
Requires >=2 Base Range
Spoiler Armor :
Spoiler Bomber :
Spoiler Carrier :
Requires >0 AirInterceptRange
Spoiler Fighter :
Requires >0 AirInterceptRange
AirSweepCapable Only
Spoiler Gunpowder :
Requires >0 AirInterceptRange
Spoiler Gunpowder (Full) :
Requires >0 AirInterceptRange
Spoiler Melee :
Spoiler Melee(Full) :
Spoiler Mounted :
Last edited: