Arexack_heretic
Emperor
yes.
and 'oops!' wrong thread.
and 'oops!' wrong thread.
The blue recourse Brightstone is behaving strange. When it is in nomans land it is blue and bright. But when someone build a city nearby, it turns to green Warpstone? Is this just my game, or can someone confirm this?
Traceback (most recent call last):
File "CvScreensInterface", Line709, in ForceScreenRedraw
File "CvMainInterface", Line 715, in Redraw
File "CvMainInterface", Line 1060, in UpdatePlotListButtons
RuntimeError: unindentifiable C++ exception
XML is only loaded on startup, changes made with game running will only show up after reloading the mod.
Are you sure you are checking in a game installed in french?
Adding french tags won't show up in the other languages.
I can't find any text-localization tags in the config files, so no reason to assume they are disabled globally. (but I'm no expert at this)
The svn files are just libraries of my filehostversioningsystem. Nothing to do with the mod at all.for your answer
I play always in French... except for Warhammer for which I'm obliged to turn to English language because after the loading of the game I don't see anymore the CIV IV summary...
I was thinking to these strange .svn files... This is the first time I see them... I imagine they are SDK changes... Perhaps the origin of my troubles... ?