Hi, I am trying to make mods using my own icons but it doesn’t work. Can anyone help me how could i fix this problem? I have insert the texture file in dds format to Modbuddy and create the xlp for it. Then i have register my units/buildings with the corresponding icons with the xml files, but why in the game i can only see a blank icon? Example : My texture file is Warrior80.dds and Warrior80.tex . I have then assign them in the XLP file Warrior80. In the Mod.Art.xml I wrote down the name of the XLP “Icons” in the UITextures Library. Then in the Icons.xml, i wrote down
ATLAS_MY_WARRIOR Size=“80” IconsPerRow=“1” IconsPerColumn=”1” Filename=“Warrior80.dds”
<IconDefinitions>ICON_UNIT_WARRIOR Atlas=“ATLAS_MY_WARRIOR” Index=“0”<IconDefinitions>
Anyone have any Idea why it then doesn’t exist in the game?
ATLAS_MY_WARRIOR Size=“80” IconsPerRow=“1” IconsPerColumn=”1” Filename=“Warrior80.dds”
<IconDefinitions>ICON_UNIT_WARRIOR Atlas=“ATLAS_MY_WARRIOR” Index=“0”<IconDefinitions>
Anyone have any Idea why it then doesn’t exist in the game?