Bibor
Doomsday Machine
Scenario:
You're a small development team best known for 4x games. Your games aren't popular like Starcraft or Call of Duty, but you manage, largely because of a consistent fan base.
You are working on a new, ambitious project for the last two years under relatively new management and ownership.
The expenses for game development were greater than you hoped for and you're running out of budget. You're also running out of time because your publisher is demanding a release date soon and the investors want to see the return of their investment.
You have three choices, which one will you pick?
You're a small development team best known for 4x games. Your games aren't popular like Starcraft or Call of Duty, but you manage, largely because of a consistent fan base.
You are working on a new, ambitious project for the last two years under relatively new management and ownership.
The expenses for game development were greater than you hoped for and you're running out of budget. You're also running out of time because your publisher is demanding a release date soon and the investors want to see the return of their investment.
You have three choices, which one will you pick?