Does anyone know where I can listen to the peace time music of Polynesia? I absulotly love it.
On my PC it's in that folder;
C:\Internet\Steam\SteamApps\common\sid meier's civilization v\assets\DLC\DLC_03\Sounds\Streamed\Music
ogg files.
Does anyone know where I can listen to the peace time music of Polynesia? I absulotly love it.
I'm going to make some mods, can I charge you $5 each for them.
On my PC it's in that folder;
C:\Internet\Steam\SteamApps\common\sid meier's civilization v\assets\DLC\DLC_03\Sounds\Streamed\Music
ogg files.
Oh great. It saves images in tga and has music in ogg.
Are they trying to make the files unusable?
If you can make modded civs half as appealing, I'll consider it. I was skeptical at the $5 pricetag at first as well, but after seeing the amount of detail for the artwork (unique city art, unique emarkation art, the Moai's unique terrain improvement art, etc.) as well as the positive reports in this thread about how fun they are to play I decided to bite the bullet. I haven't been disappointed yet.
Well yea at least you recognize you're only paying for the art;
Not true. There are new xml fields created specifically for the Polynesians that were impossible beforehand: Coastal req for improvements, negative combat modifier for adjacent units and improvements gaining culture for similar improvements nearby. These would not exist if it weren't for the DLC.everything else could be done by the modding community.
Well I got lucky in a way because I got the D2D preorder deal, so I haven't payed a cent for any of the prior DLC. But I could sympathize if I hadn't.The problem is that it feels like you're paying less when you pay in installments, and this is a hook for them. If there are 10 mods that will add up to $50, the same price of the original game. That would be the same value as a real add-on pack like BTS or Warlords. Now you could argue its fair since we get patches with new features for free. But so far the new features have just been to fix issues people had with the original game.
As noted, for other games such as Dragon Age you're really only getting an hour or two from each DLC; I got pretty disgusted with that pricing model before long. A civ you can play forever.I don't know what type of considerations they're taking in when pricing the mods, it could be that their budgeting department decided they needed it to be at $5, but from a buyer's perspective, I think its not completely fair -- the DLCs for other games aside.
You should have a quick look in FPKs (multiple resources) with DragonUnpacker, RADTools' gr2 formats are a mess of complexity. DDS indexed, Biped animations are "somehow" compatible with free Blender.Oh great. It saves images in tga and has music in ogg.
Are they trying to make the files unusable?
Easily converted to mp3 or wav using Audacity. .ogg files sound better than .mp3s at the same bit rate. yay audiophiles!
And the scenario, which is quite good.
Not true. There are new xml fields created specifically for the Polynesians that were impossible beforehand: Coastal req for improvements, negative combat modifier for adjacent units and improvements gaining culture for similar improvements nearby. These would not exist if it weren't for the DLC.
People complaining about DLC's need to step back and take a deep breath.
On my way home from work yesterday I stopped by Subway, as usual. My sandwich lasted about 30 minutes while reading a magazine.
Then I downloaded Polynesia for the exact same price, which has lasted ~12 hours so far and counting.
Games are super inexpensive!
hmmm, so $60 per hour x 40 hrs per week x 4.3 wks per month x 12 months per year= $123k per year. You either need to start working more hours or get a better job!
Wasn't there a free Atolls and some other map that was going to come along with the DLC? I thought we could DL them separately. So I could DL the maps and not buy the Civ.