Game settings:
Civ: Aztecs,
Map: Pangaea
Size: Small
Difficulty: King
Speed: Standard
Mods: Thal's Balance Mod (v9.17beta), Diplomacy (v24)
AI Civs: Germany, Greece, France
Advanced Settings: No ancient ruins, Disable save policy/promotion ban
I produce a scout, and use my jaguar and scout to discover the city states and other civs so I can trade my available silk and gems. But it seems like no matter what I do, Alexander declares war on me between turns 75 and 80 and I get raped in the ass with a splintery two by four.
I've spent 16 hours in a row playing yesterday, using the same map, saving at well defined points, going back to earlier saved turns when I make mistakes and trying different things, and I have also deleted all my saves and started over from the same map to use a different strategy, about five times. Nothing works!
I even have the advantage of cheating by reloading / restarting from the same map, since I know where everything is and I can perfectly scout the map in the least number of turns, and I know where the best expansion spot is (the iron is still unreachable).
I use Food focus, and when a citizen is 1 turn away from being produced, I manually adjust citizen control to maximize production hammers while still making a citizen in 1 turn. I do that religiously.
This is what I've tried:
- Going down Freedom
- Going down Liberty
- Expanding to a second city
- Not expanding
- Making nearby Venice an ally (Venice never sent troops when Greece declared war, even though Venice was right next to me and had Ally status)
- Focusing exclusively on producing units
- Abusing the barbarians to get a Scout with Medic upgrade, and get XP for my Jags
I have zero iron nearby, even for my expansion.
These are some of the starts that I've used
- Scout, Jaguar, Jaguar, Worker, Archer
- Scout, Worker, Jaguar, Jaguar, Archer
etc...
I am not good at building up my army, Greece usually has 3 or 4 hoplites, a couple of archers, and a swordsman or two when he declares war on me, and I have about 5 units at best, some jaguars, an upgraded scout, and a garrisoned archer, maybe a spearman.
Is it possible that some start positions / AI civs / difficulty settings are just unwinnable?
What's my malfunction?
I am about to start a new game using the same map and settings, and try the Honor tree and fielding a large army using either 1 city or 2, and less emphasis on wonders. Its the only thing I haven't done yet.
Civ: Aztecs,
Map: Pangaea
Size: Small
Difficulty: King
Speed: Standard
Mods: Thal's Balance Mod (v9.17beta), Diplomacy (v24)
AI Civs: Germany, Greece, France
Advanced Settings: No ancient ruins, Disable save policy/promotion ban
I produce a scout, and use my jaguar and scout to discover the city states and other civs so I can trade my available silk and gems. But it seems like no matter what I do, Alexander declares war on me between turns 75 and 80 and I get raped in the ass with a splintery two by four.
I've spent 16 hours in a row playing yesterday, using the same map, saving at well defined points, going back to earlier saved turns when I make mistakes and trying different things, and I have also deleted all my saves and started over from the same map to use a different strategy, about five times. Nothing works!
I even have the advantage of cheating by reloading / restarting from the same map, since I know where everything is and I can perfectly scout the map in the least number of turns, and I know where the best expansion spot is (the iron is still unreachable).
I use Food focus, and when a citizen is 1 turn away from being produced, I manually adjust citizen control to maximize production hammers while still making a citizen in 1 turn. I do that religiously.
This is what I've tried:
- Going down Freedom
- Going down Liberty
- Expanding to a second city
- Not expanding
- Making nearby Venice an ally (Venice never sent troops when Greece declared war, even though Venice was right next to me and had Ally status)
- Focusing exclusively on producing units
- Abusing the barbarians to get a Scout with Medic upgrade, and get XP for my Jags
I have zero iron nearby, even for my expansion.
These are some of the starts that I've used
- Scout, Jaguar, Jaguar, Worker, Archer
- Scout, Worker, Jaguar, Jaguar, Archer
etc...
I am not good at building up my army, Greece usually has 3 or 4 hoplites, a couple of archers, and a swordsman or two when he declares war on me, and I have about 5 units at best, some jaguars, an upgraded scout, and a garrisoned archer, maybe a spearman.
Is it possible that some start positions / AI civs / difficulty settings are just unwinnable?
What's my malfunction?
I am about to start a new game using the same map and settings, and try the Honor tree and fielding a large army using either 1 city or 2, and less emphasis on wonders. Its the only thing I haven't done yet.