Hydromancerx
C2C Modder
The concept is a hybrid of subdued animals and wonder civs. Rather than having your city location determine if you can build a barbarian unit would determine it. Each culture would have their own "wild" unit that would be their unique unit. Once subdued they would be able to build their civ's culture building. This in turn would allow you to produce their units like normal.
The question is should we go this route? Should we change them all or only some? Which ones? How should we deal with units who only come about in later eras if there are no "wild" areas to get them? Should we stick to only "barbarian" civs like Huns or Mongols?
Please give feedback on what you think of this.
The question is should we go this route? Should we change them all or only some? Which ones? How should we deal with units who only come about in later eras if there are no "wild" areas to get them? Should we stick to only "barbarian" civs like Huns or Mongols?
Please give feedback on what you think of this.