Dancing Hoskuld
Deity
Update
- Fix Unit AI for tales of tuna. Was causing a CTD.
Edit more updates
-Make some events compatible with optional religions
-Big changes to subdue tales of units.
Yet another update
- Remove the excess "</link>" from the build descriptions on the Automations tab in the BUG options screens.
- Fix Unit AI for tales of tuna. Was causing a CTD.
Edit more updates
-Make some events compatible with optional religions
-Big changes to subdue tales of units.
- can no longer use them to make real buildings only Myth buildings.
- Updated the results of the record the tale to give better results and explain how to get even better results, ie what buildings you need.
- The code for these are now on the unitcombatclass. I am not sure anyone else will use such a unit combat class.
@anyone Is the bGraphicalOnly tag enabled in the dll for unit classes? It was for units but was not in the schema until I put it there. It stops the entity appearing in the indices of the pedia but allows you to still get to a page if you really need to.
- Updated the results of the record the tale to give better results and explain how to get even better results, ie what buildings you need.
- The code for these are now on the unitcombatclass. I am not sure anyone else will use such a unit combat class.
@anyone Is the bGraphicalOnly tag enabled in the dll for unit classes? It was for units but was not in the schema until I put it there. It stops the entity appearing in the indices of the pedia but allows you to still get to a page if you really need to.
Yet another update
- Remove the excess "</link>" from the build descriptions on the Automations tab in the BUG options screens.