Smokeybear
Emperor
In most games, at some point or another, and usually by the endgame stretch, one or more AI civs will be running anywhere from -100 to -400 or more gold per turn... and sometimes for quite long periods of time. What gives? Whatever it is, it's definitely a mechanic that the player can't possibly match, as far as I'm aware of. If I was able to get that screwed up, my civ would be so dead that even CPR wouldn't be any use. How do these electronic yahoos manage to pull it off and not instantly implode? Many of the worst offenders in this case are the leading civs with the most resources and highest scores. <scratches head in bewilderment>
It has nothing to do with losing wars or giving out big peace settlements, as most of these huge negative-Nellies are very successful and not even in any wars when this is going on.
Edit: oh, I'm using InfoAddict to observe this information- it is the latest version, compatible with BNW. Hope it isn't a bug with that mod...
It has nothing to do with losing wars or giving out big peace settlements, as most of these huge negative-Nellies are very successful and not even in any wars when this is going on.
Edit: oh, I'm using InfoAddict to observe this information- it is the latest version, compatible with BNW. Hope it isn't a bug with that mod...