- Joined
- Mar 31, 2008
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Obviously a lot more players are fine with it, since Civ V is much more popular than Civ IV. Naturally the graphics and other stuff are a part of that, but I find it funny that you use this argument when Civ V is criticized for "dumbing down" and going for the lowest common denominator...
Yes. A game that came out in 2010 and had an expansion in 2012 and another in 2014 would, of course, be more popular than a game that came out a decade ago.
I don't think Civilization V has dumbed down the game across the board. I think that 1UPT was a novel idea, but it just doesn't work. I think religion and trade works better than CivilizationIV, but at the end of the day, the AI is still ridiculous.
It is not objectively worse, YOU prefer stacking. I find 1UPT to be infinitely more enjoyable. I have played every Civ game since I was a young kid, and I have never gotten majorly invested in them before Civ V (well, I did with Civ I) because I found war to be boring and repetitive. 1UPT made me renew my interest in the game. I can get the realism argument, I can get the strategy>tactics argument, but I don't get how one can possibly find stacking wars to be more fun to play than 1UPT wars.
If 1UPT is what it takes to get you into Civilization, then you might what to consider Panzer Generals or other tabletop war games.
The reason why limited or unlimited stacking is better than 1UPT is because 1UPT just doesn't work with the AI. If it worked, nobody would be complaining, but it simply doesn't.
And why shouldn't the solution be to design a better AI ? If Civ VI goes back to stacking, I might stick with Civ V personally, much like you presumably stuck to Civ IV.
Firaxis couldn't design a competent AI to save their lives. If they could, they would have by now.
No, I actually do play BNW modded still. I haven't played vanilla CivIV in years because mods are wonderful, wonderful creations.
Or it's because it's much harder to mod from a infinte stacking system to a 1UPT than from a 1UPT to a 3UPT or something similar. But you know, whatever weak argument you need to make is fine.
It really isn't, given the system allows anything from 1UPT to Unlimited UPT, and incredibly, the AI at 10UPT plays better than CivV's does at 1UPT.
Again, the larger the stacks, the better the AI will play, which is why you do see 3UPT and the very first mod for Civilization V was a stacking mod.