Kailric
Jack of All Trades
Also that 'area' option is going to be very cool for WH, as we can add the 'continent specific resource bonuses' or CONSREB (What?!) to only appear on their speicific continent. AMERICA, EUROPE, AFRICA, ASIA.
Perhaps ConSpReB sounds best Yeah, there are a bunch of xml values that are not used in vanilla and a bunch I don't understand what they do. Today it took me a while to debug an issue of Boar Bonuses not appearing. I didn't realize exactly how TerrainBooleans and FeatureBooleans worked. It checks for either a TerrainBooleans or a FeatureBoolean.Then if you are using a FeatureBooleans you have to assign the FeatureTerrainBooleans or your Bonus will not show.
What about Migrations? A Bonus could Migrate to another spot. This could be advantages or not depending on if they Migrate closer or further away. It would be neat for WH mod if you are a Nomad band of people following a Heard of Bison You would up your Village and Plant it down next to the Bonus again. Some early buildings once built then could be free the next time you have to move the village.