Hi all,
Anyone know where the triggers are defined for the player having to choose an ideology? For example the default triggers are "when reaching the Modern Era, or else after finishing three Factories"....
Is it possible to change it so that the ideology must be selected at the medieval era for example? I tried changing the EraPrereq in PolicyBranchTypes but that didn't seem to have any effect.
Is it possible to change the "3 factories" to some other combination of buildings? Where the heck is it defined... xml, lua, dll?
Thanks.
Anyone know where the triggers are defined for the player having to choose an ideology? For example the default triggers are "when reaching the Modern Era, or else after finishing three Factories"....
Is it possible to change it so that the ideology must be selected at the medieval era for example? I tried changing the EraPrereq in PolicyBranchTypes but that didn't seem to have any effect.
Is it possible to change the "3 factories" to some other combination of buildings? Where the heck is it defined... xml, lua, dll?
Thanks.