I know the fear. Didn't spore promise much and fail on most counts?
I would try it out but I'm skeptical about a game with such a giant universe. It would be fun to explore for a bit, but I think without direction I would eventually get bored exploring new planets. I don't know much about the gameplay, but I think I'd enjoy just flying around seeing new worlds.. But when that gets old, what then?
The direction is that your goal is to get to the center of the galaxy. Supposedly planets become weirder as you get closer to the center. You need to gather resources and upgrade yourself as you go deeper I think. Of course it's open so you can just ignore that goal I guess.
Anyway, if exploring is fun just for 100 hours, that'll already be decent. I'm hoping there is infinite fun to be had, but eh.
Lots of journalists got to play the game in the past days and the embargo was lifted 45 minutes ago. New information was given, including a price ($59,99 USD) and release date of June 21st.
The No Man's Sky subbreddit has many links to news articles and a bit of footage right now. Sadly, the footage is always the same, but at least it's new.
Seems to be night and day cycles, alien races whose language you have to learn if you want to communicate... among other things.
I think you could ask the same question about any yet-to-be-released game.
Let us not speak ofSporeXREBIRTH ever again.
I don't understand the hype for procedurally generated exploration games like this.
Procedural works for games like Diablo where the fun is in the killing, the items, the character builds, etc, and the setting mostly just adds flavor...
But for a game like this, the procedural content is the game, and I just don't see it being interesting for very long. Exploration games are fun because it's an interaction between a designer and a gamer - like the old game master/player relationship. You get to try to figure out all the cool stuff the designer has placed in the game for you to find and figure out.
Procedural stuff has no soul - you recognize the patterns pretty quick and then it's just repetitive.