Civ1onSNES
Chieftain
- Joined
- Nov 24, 2015
- Messages
- 18
I have been playing CivVI now for four months on Nintendo Switch (version 1.0.3.0). I have read through many of the threads here and they have really improved my playing skills. I do have still some questions left though, maybe someone knows answers to them...
- When a city with several different religions grows, what will be the religion of the new population? (I am worrying to lose the city's majority religion, but so far this has not happened to me)
- Is there a way to get rid of the 1 turn production bug? (I have had it sometimes, sometimes it has disappeared, sometimes not)
- When completing city project, like harbor shipping, how many great people points do I get?
- How to calculate city defense strength? (well obviously I could go and try attacking it, check the number and then cancel, but it would be also nice to get back to safety, before the city guard shoots me .)
- Battering ram gets obsolete on Civil Engineering. If I have CE, but AI does not have it, do I still need Battering ram for his walls? (After CE I can not build Battering ram anymore, maybe I should still keep the old ones)
- When a city with several different religions grows, what will be the religion of the new population? (I am worrying to lose the city's majority religion, but so far this has not happened to me)
- Is there a way to get rid of the 1 turn production bug? (I have had it sometimes, sometimes it has disappeared, sometimes not)
- When completing city project, like harbor shipping, how many great people points do I get?
- How to calculate city defense strength? (well obviously I could go and try attacking it, check the number and then cancel, but it would be also nice to get back to safety, before the city guard shoots me .)
- Battering ram gets obsolete on Civil Engineering. If I have CE, but AI does not have it, do I still need Battering ram for his walls? (After CE I can not build Battering ram anymore, maybe I should still keep the old ones)