I've added the usual .diff for human readable files for the last civ6 patch of April 2021.
Also, is there a clear explanation of the tier system for start bias? I'm not sure if this patch makes it more or less likely for Germany to get a river start than before, lol.
The closer a bias is to tier one the more likely you are to start there. So a tier 1 coastal bias means you are almost certainly to have a coastal spawn.
Thanks. So does a tier 5 bias mean a civ is very unlikely to get a start, or that they are likely unless there is a tier 4/3/2/1 bias in the game?
Thanks. So does a tier 5 bias mean a civ is very unlikely to get a start, or that they are likely unless there is a tier 4/3/2/1 bias in the game?
I don't think Germany had a start bias before so I would say it's better.Also, is there a clear explanation of the tier system for start bias? I'm not sure if this patch makes it more or less likely for Germany to get a river start than before, lol.
Well to me the Golf course was never a problem. I still think that either the Palgum, Tlatchli or Tskihe hold that position as worst unique infrastructure, in my opinion.All in all, though, I am frankly astonished that Scotland - with what is almost universally agreed to be the worst leader ability and as of now certainly worst unique infrastructure - went completely unchanged.
Thanks. So does a tier 5 bias mean a civ is very unlikely to get a start, or that they are likely unless there is a tier 4/3/2/1 bias in the game?
All in all, though, I am frankly astonished that Scotland - with what is almost universally agreed to be the worst leader ability and as of now certainly worst unique infrastructure - went completely unchanged.
I don't think Scotland is terribly underpowered. It just turns out to be a really boring, passive buff. And golf.
The best buff to Scotland would be making the golf course not absolutely hideous.
What a weird Poland change. The culture bomb change is pointless, does nothing. But the Winged Hussar being now (accurately) a Renaissance unit, and a more accessible one at that? The cost is irrelevant considering Poland's massive Faith economy. Going for a Domination play style and taking Crusade, you have an easily-acquired 74+ combat strength unit before the Industrial era. Not the buff I expected, but welcome, if still not quite enough. All Poland really needs is a boost to the production cost of certain districts, or an easier way to get a few relics.
I don't think Germany had a start bias before so I would say it's better.
Well to me the Golf course was never a problem. I still think that either the Palgum, Tlatchli or Tskihe hold that position as worst unique infrastructure, in my opinion.
Poland is known for many things, but pastures ain't one of them. It would fit neither historically nor thematically.The BEST bonus for Poland would be some sort of production bonus for pastures. But I don’t think they’ll ever get love after this.
I know we just got Portugal who can build their UI in another civ's territory but I think it would make Scotland just as unique to where they can build a Golf Couse in an allied civ's borders which provides gold and amenities to them, but tourism back to Scotland's golf courses.I don't think Scotland is terribly underpowered. It just turns out to be a really boring, passive buff. And golf.
The best buff to Scotland would be making the golf course not absolutely hideous.
It's falls into the category of not being very inspiring, as just a watermill replacement. Not to mention I think the bonuses that the Palgum got I wish were on the standard watermill to begin with.What? Palgum is amazing!