Hey guys,
Apologies if this is a dumb question and I've missed something obvious in my searches but the topic came up in conversation elsewhere and I remember people using the 64bit 4GB patch tool on Civ4 (EDIT: Steam & GoG copies come pre-patched for 4GB & don't need this) and getting increased performance (& possibly less memory allocation crashes) however I'm not sure what's going on these days with the old issue of slow AI turn times in large games of Civ4 due to no multithreading support?
I remember speaking to @raystuttgart a few years ago about the amazing Multithreading mod developed by gurus @devolution & @Nightinggale for the awesome Civ4Col mod We The People and being the Civ4 engine it could be possible for someone (super talented) to 'back port' it to good old regular Civ4 BTS as well. I had a look to see if there's been any news on that front here on the forums but had no luck, although I remember Ray saying the work happens offsite so I'm wondering did anyone end up taking on the challenge of bringing all that amazing work over to regular Civ4 for the fanbase to enjoy?
.
Apologies if this is a dumb question and I've missed something obvious in my searches but the topic came up in conversation elsewhere and I remember people using the 64bit 4GB patch tool on Civ4 (EDIT: Steam & GoG copies come pre-patched for 4GB & don't need this) and getting increased performance (& possibly less memory allocation crashes) however I'm not sure what's going on these days with the old issue of slow AI turn times in large games of Civ4 due to no multithreading support?
I remember speaking to @raystuttgart a few years ago about the amazing Multithreading mod developed by gurus @devolution & @Nightinggale for the awesome Civ4Col mod We The People and being the Civ4 engine it could be possible for someone (super talented) to 'back port' it to good old regular Civ4 BTS as well. I had a look to see if there's been any news on that front here on the forums but had no luck, although I remember Ray saying the work happens offsite so I'm wondering did anyone end up taking on the challenge of bringing all that amazing work over to regular Civ4 for the fanbase to enjoy?
.
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