it would be nice if someone could write a spy summary in English
lol
, I agree. For strategy games mathcrafters are an exceptional resource of information.... but they're also the hardest to understand.
I read and re-read the article trying to work it out, but the complete formulas just do my head in
Lets try to sum up, please correct me if I'm wrong in any of these statements.
- Open borders decrease detection chance / close borders increases detection
- A spy unit / security bureau only increases detection rates for the tile they occupy. (no adjacent bonuses)
- While building a security bureau in a city increases detection rates, the building itself acts as a spy unit in that city. Having a spy (or multiples) stationed in the same city will not increase detection rates, the bonus is a fixed value.
- As above, multiple spies on the same tile do not provide cumulative bonuses.
- Performing counter espionage against a civ, increases your detection rate of their spies. This is bonus does not stack, ie: performing multiple counter espionage missions will not continually increase your detection rate of their spies, the cost of missions against you will keep increasing though.
- As a general rule, the more espionage points you have generated. The greater chance you will detect enemy spies, as well as have your spies go undetected. (this is based on the ratio of your total EP vs their total EP)
i think that is the basics of it ????