Treedweller
Chieftain
- Joined
- Jun 8, 2008
- Messages
- 23
I'm a somewhat new Civ IV player -and new to these forums, so hi!- but I've lurked for a while and perused the variety of 'sample games' I found scattered throughout the strategy and tips forum; they seemed like great fun to create and participate in, but I knew that I definitely wasn't skilled or knowledgeable enough to create and run my own topic where I was the authority.
You see, even though I play on Prince level, and can for the most part compete with the AI in terms of raw score, I'm very jumpy; my biggest problem stems from the fact that I'll pick a leader tailored to suit a specific victory condition, but I'll jump around and try to do everything at once. I try to take a definitive economic (and subsequently technological lead), I try to REX, I try to build up the world's definitive army while juggling a variety of less useful religious techs, I'll try to be the first to get the Great Wall for the points towards a Great Spy, only to discover that a more focused build and approach would have done better. I've actually completed very few games, and came out as a clear winner in even less, yet I know that I'd be ready to win consistently on Prince level with a little help--and with someone to slap me in the face when I lose focus.
Thus, I'll be playing a game in the style of Sisituil's ALC type games, only with my relying on you all to point out the flaws in my playstyle and offering detailed advice and tips. I know there's quite a few similar games to my own, but I really wanted to have some fun by hosting one. So, the basic goals of this are:
1. For me and players of a similar skill level to mine to get better at Civ in the transition from the basic difficulties to the higher ones.
2. For the more advanced players to learn through instruction.
This is just the 'test' round where I learn what works and what doesn't for these kinds of topics, so if this successful and I get a good response for the community, I'll turn this into a series.
I'm not very good at micromanaging or warfare, but I do know a good bit of basics about Civ IV and am aware (though can't necessarily pull off) a variety of the more advanced strategies and 'gambits' (like the Oracle-CS Slingshot); however, I'm not very good at leveraging certain civics like Slavery, so I'll need some help there. We'll be playing on a standard sized, temperate, low sea level Pangaea map with six other 'random' AI opponents and all victory conditions 'on.' It's BtS and the patch version I have is 3.13. Additionally, I will NOT regenerate the map to get a better start position, and am playing with the 'Choose Religions' options button because I like the aesthetic difference it makes to a game.
And just a note before I begin: this is my first time doing anything of this sort, and as such, if I'm not providing you guys with consistent or comprehensive enough information through screenshots or descriptions, PLEASE, by all means let me know so I can try to remedy this.
I'll start with the leader I picked:
I don't know why, but from what I've seen, Wang Kon isn't all that popular. Yeah, Protective sure ain't all that wonderful for the most part, but being Financial and starting with Mysticism and Mining (letting a player opt for an early religion and/or fast Bronze Working access) more than makes up for it. His UU is okay in certain situations, and his UB, though it doesn't show up till later in the game, is straightforward and useful.
Here's the starting position:
Hmm, this looks like a good start so far for a Financial leader; a bunch of river tiles, and at least two hills to place mines on (more, in all likelihood). We'll probably be able to leverage Bureaucracy really effectively in this start position. I can settle in place and work the flood plains for fast growth and slight research boost, and I'll have definite access to two food resources and Wine. I'm thinking of moving my Warrior 1 NW on the hill to get a better view of what I may be missing, but I'll wait until I get some input. So basically, here are the major things to consider:
1. What type of victory should we pursue? What would Wang Kon's traits best lend to? (I'm thinking perhaps cultural. If we found a few religions -which we stand a good shot at doing- we can leverage the financial trait to stay technologically ahead of the AI and shoot for Music, and leverage early Archery and Protective to deter the AI from attacking us. We can even do Space Race, but I'm not familiar at all with that.)
2. Should we opt for an early religion because of our access to the slight flood plain research boost? If not, what SHOULD we research?
3. We need to decide a solid basic tech path, but that should wait until we decide where to settle the first city. We also need to decide whether to build a Warrior or Worker first (I'm thinking Warrior, because of our ability to work Flood Plains for faster growth).
4. Where to move the Warrior? (Personally, I think 1 NW is the best option.)
There's so much more to consider (that's why I love Civ ), but we should wait until we decide where to settle first. So, what are your thoughts? I'd love to hear from EVERYONE even remotely interested in this; once I have a fair amount of opinions, I'll continue playing. However, I don't know how long I should play before posting a thorough report (maybe 30-45 turns?), so I'd like to hear input on that.
Anyways, I'm looking forward to seeing how this turns out; it should be a lot of fun!
EDIT: The 4000 BC save is now attached. Yeah I know it shouldn't be called 'ALC' but it serves a clear flag for me when I'm sifting through my other saves.
You see, even though I play on Prince level, and can for the most part compete with the AI in terms of raw score, I'm very jumpy; my biggest problem stems from the fact that I'll pick a leader tailored to suit a specific victory condition, but I'll jump around and try to do everything at once. I try to take a definitive economic (and subsequently technological lead), I try to REX, I try to build up the world's definitive army while juggling a variety of less useful religious techs, I'll try to be the first to get the Great Wall for the points towards a Great Spy, only to discover that a more focused build and approach would have done better. I've actually completed very few games, and came out as a clear winner in even less, yet I know that I'd be ready to win consistently on Prince level with a little help--and with someone to slap me in the face when I lose focus.
Thus, I'll be playing a game in the style of Sisituil's ALC type games, only with my relying on you all to point out the flaws in my playstyle and offering detailed advice and tips. I know there's quite a few similar games to my own, but I really wanted to have some fun by hosting one. So, the basic goals of this are:
1. For me and players of a similar skill level to mine to get better at Civ in the transition from the basic difficulties to the higher ones.
2. For the more advanced players to learn through instruction.
This is just the 'test' round where I learn what works and what doesn't for these kinds of topics, so if this successful and I get a good response for the community, I'll turn this into a series.
I'm not very good at micromanaging or warfare, but I do know a good bit of basics about Civ IV and am aware (though can't necessarily pull off) a variety of the more advanced strategies and 'gambits' (like the Oracle-CS Slingshot); however, I'm not very good at leveraging certain civics like Slavery, so I'll need some help there. We'll be playing on a standard sized, temperate, low sea level Pangaea map with six other 'random' AI opponents and all victory conditions 'on.' It's BtS and the patch version I have is 3.13. Additionally, I will NOT regenerate the map to get a better start position, and am playing with the 'Choose Religions' options button because I like the aesthetic difference it makes to a game.
And just a note before I begin: this is my first time doing anything of this sort, and as such, if I'm not providing you guys with consistent or comprehensive enough information through screenshots or descriptions, PLEASE, by all means let me know so I can try to remedy this.
I'll start with the leader I picked:
I don't know why, but from what I've seen, Wang Kon isn't all that popular. Yeah, Protective sure ain't all that wonderful for the most part, but being Financial and starting with Mysticism and Mining (letting a player opt for an early religion and/or fast Bronze Working access) more than makes up for it. His UU is okay in certain situations, and his UB, though it doesn't show up till later in the game, is straightforward and useful.
Here's the starting position:
Hmm, this looks like a good start so far for a Financial leader; a bunch of river tiles, and at least two hills to place mines on (more, in all likelihood). We'll probably be able to leverage Bureaucracy really effectively in this start position. I can settle in place and work the flood plains for fast growth and slight research boost, and I'll have definite access to two food resources and Wine. I'm thinking of moving my Warrior 1 NW on the hill to get a better view of what I may be missing, but I'll wait until I get some input. So basically, here are the major things to consider:
1. What type of victory should we pursue? What would Wang Kon's traits best lend to? (I'm thinking perhaps cultural. If we found a few religions -which we stand a good shot at doing- we can leverage the financial trait to stay technologically ahead of the AI and shoot for Music, and leverage early Archery and Protective to deter the AI from attacking us. We can even do Space Race, but I'm not familiar at all with that.)
2. Should we opt for an early religion because of our access to the slight flood plain research boost? If not, what SHOULD we research?
3. We need to decide a solid basic tech path, but that should wait until we decide where to settle the first city. We also need to decide whether to build a Warrior or Worker first (I'm thinking Warrior, because of our ability to work Flood Plains for faster growth).
4. Where to move the Warrior? (Personally, I think 1 NW is the best option.)
There's so much more to consider (that's why I love Civ ), but we should wait until we decide where to settle first. So, what are your thoughts? I'd love to hear from EVERYONE even remotely interested in this; once I have a fair amount of opinions, I'll continue playing. However, I don't know how long I should play before posting a thorough report (maybe 30-45 turns?), so I'd like to hear input on that.
Anyways, I'm looking forward to seeing how this turns out; it should be a lot of fun!
EDIT: The 4000 BC save is now attached. Yeah I know it shouldn't be called 'ALC' but it serves a clear flag for me when I'm sifting through my other saves.