More info on my semi-peaceful test: I launched on turn 198, with 3 casings out of 5, just to see what happens:
mission failed!!!
despite 2 engines and 5 thursters.
I could research 2366bpt @100%-69gpt with 3 cities producing Wealth and 3 Research (including Capital and NP city with Academy).
1 Gs could LB for 1439b.
I did this for test the chances to not complete the SS and to avoid discussions when the time will come.
I also made a test with only 1 engine: it needs 1 or 2 turns more to arrive. We'll win when the SS will arrive.
In my best attempt with all our continent owned, i could research > 3K bpt (almost 5K in GAge) with no cities producing wealth or research, and a GS could LB for over 1600b.
Launched on turn 191, with all the components.
In a GAge, i could research the satellites/composites combo in TOTAL 2 turns.
In this last peaceful attempt, i needed 4 turns and found myself with not enough powerful cities to complete the casings in a decent time. The most powerful ones were busy with other components.
Think in this way: after we'll arrive at 12 cities (a bit less than after we'll get the Baylonian cities) we'll arrive at the max maintenance for number of cities: 6 gpt in any city.
Every city after the 12th will NOT increase this cost. We'll pay only the distance from Palace.
In my best attempt i took a detour to divine right and built Versailles in a southern city (while starting the war with the southern AI) and the FP in Babylon. This way i drastically reduced the DFP costs and paid the 2-3 turns detour in few turns. I also founded Islam and so i have some more happiness from FR in a couple cities, but this is only a side effect.
To complete this report, let's go further.
We can buid a library in any city in no time and a university in few more, often 1turn each in some good city.
We'll own the SoL. Sure like hell.
A free specialist in any added city will add at least 3 raw beakers (i usually keep engineers to speed the infrastructures) first build for newly conquered cities: Odeon/CH then library/Univ. This means that any city if crappy will gives no less than 40 bpt at 50% research. Any city will have some windmill, some FP or some ocean tile.
Our Bureau Capital with academy and OU, 4 GS+1GG settled, 3 sci+3eng at work gave 750 bpt @100% producing research with factory and power (not to mention any possible building).
10 crappy cities can give more than 400 bpt @50%. Some city will be all but crappy.
What do you think about war?
Another question, or matter of debate comes in mind: almost sacrilegious, but if we are so lucky to not pop a GSpy, we should consider to burn a GS on a GAge. As i tested (but it's simple math) we have more benefits from LB than from settle/academy after turn 150 or so. But what if we launch a GAge?
This game is strange, let's think unusual.
It's not the strongest of the species that survive, but the most ...
or win a medal.
Matley, do something
...
...
medal, medal