the Falcon
Chieftain
- Joined
- Nov 6, 2006
- Messages
- 76
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Last edited:
Real actors instead of animated for the leader civs.
Real actors instead of animated for the leader civs.
In all seriousness.
When you attack an enemy as usual, it opens up a huge real-time arena, with the defenders in their starting positions, and you in an attacking position. Then, you will have to manage formations, know when to pull back, etc. The enemy can also do this - for example, Hannibal will probably lure you to a choke point, and slaughter you. It would allow real time, full scale action.
I'd like to see the chance for the AI leaders to get "overthrown" and replaced by a new leader, not a new civ. This would mean AI civs (could work on human civs too) have their traits changed if they are not keeping their people happy. Imagine in Civ4 you are going against a pacifist leader and he gets overthrown by a warmongering dictator. It would cause you to completely change your strategy.