Reginleif
Warlord
I love history and I love civilization too, but in preveous renditions I was always upset about thee emphasis on European states at the expense of other playable fractions. Over the years civilization has grown to become more inclusive of other histories and I was hopeful that this theme would continue, but after extensive review of the information currently available, I fear this has not taken place.
My primary reason for this conclusion are the Art Deco buttons the designers will be forever remembered in the archives of gaming. In every unit and tech button I have seen with a person they are clearly Caucasian, or if no skin colour is visible, they are put in the European context anyway (Longswordsman). Perhaps all the icons we have seen are for Europeans , but there is still more.
All the civilizations that have two units are European, while many of the other non-traditional civs have one poorly named unit (Siam), a poorly named building (Songhai), or a generic unit (India). This is common throughout the civilization series, where familiar European civs get the specific units, while unknown areas get bland, generic units. (After reading more about Mali military structures and society I am enraged over how they were treated in Civ IV). Japan may be an exception, but with decades of culture diffusion between the West and Japan, the samurai and Japanese aviation during WWII have become part of the mythos of the West. Also, all the known city-states are Western or were at one point, which is a shame because I expected Swahili, and Polynesian cultures to be represented.
My finale point is more of a counter-point and that is although I know the game is not out, the overall aura of this game has been dripping of Eurocentrism. Civ 5 may not be as bad as Civ 4 , 3 etc, in civilization selection, such as choosing Siam, Songhai, Iroquois over Spain, Dutch (although Greece should have been purged too), I still expected better.
I do not like to live in an echo chamber so I would like to here your responses to my claims.
My primary reason for this conclusion are the Art Deco buttons the designers will be forever remembered in the archives of gaming. In every unit and tech button I have seen with a person they are clearly Caucasian, or if no skin colour is visible, they are put in the European context anyway (Longswordsman). Perhaps all the icons we have seen are for Europeans , but there is still more.
All the civilizations that have two units are European, while many of the other non-traditional civs have one poorly named unit (Siam), a poorly named building (Songhai), or a generic unit (India). This is common throughout the civilization series, where familiar European civs get the specific units, while unknown areas get bland, generic units. (After reading more about Mali military structures and society I am enraged over how they were treated in Civ IV). Japan may be an exception, but with decades of culture diffusion between the West and Japan, the samurai and Japanese aviation during WWII have become part of the mythos of the West. Also, all the known city-states are Western or were at one point, which is a shame because I expected Swahili, and Polynesian cultures to be represented.
My finale point is more of a counter-point and that is although I know the game is not out, the overall aura of this game has been dripping of Eurocentrism. Civ 5 may not be as bad as Civ 4 , 3 etc, in civilization selection, such as choosing Siam, Songhai, Iroquois over Spain, Dutch (although Greece should have been purged too), I still expected better.
I do not like to live in an echo chamber so I would like to here your responses to my claims.