This tool will strip all info about Babylon and possible future DLC civs (cant guarantee that will work untill there is one ofcourse) from a save so that it can be loaded by a standard civ5 install.
The save assumes that the DLC civs are not in the game.. that is not played by the human player or any of the AIs.. if they are then I have no idea what will happen.
The script is a perl script.. and assumes that you have perl installed on your PC.. you can find perl for windows here:
http://www.activestate.com/activeperl/downloads
if you are running windows, you can just doubleclick the .pl file inside the rar airchive.. I think .pl files are automatically accusiated with perl after activeperl is installed.
It will then pop up a file open prompt in the standard single player save game catalog.. if for some reason you keep your saves somewhere else you will have to browse (or edit the perl script)
If you run on another OS, you will have to spesify the filename of the savefile you want to convert on the command prompt... I assume those running linux or similar knows how this works
The program will place the converted file in the same folder as the original save game, and add _converted to the savefile name.. it will not overwrite the original save.
The program will also strip away extra sets of FINAL_RELEASE trings from the save (can eat up many MB of space on a save that has been loaded or saved many times)
The save assumes that the DLC civs are not in the game.. that is not played by the human player or any of the AIs.. if they are then I have no idea what will happen.
The script is a perl script.. and assumes that you have perl installed on your PC.. you can find perl for windows here:
http://www.activestate.com/activeperl/downloads
if you are running windows, you can just doubleclick the .pl file inside the rar airchive.. I think .pl files are automatically accusiated with perl after activeperl is installed.
It will then pop up a file open prompt in the standard single player save game catalog.. if for some reason you keep your saves somewhere else you will have to browse (or edit the perl script)
If you run on another OS, you will have to spesify the filename of the savefile you want to convert on the command prompt... I assume those running linux or similar knows how this works
The program will place the converted file in the same folder as the original save game, and add _converted to the savefile name.. it will not overwrite the original save.
The program will also strip away extra sets of FINAL_RELEASE trings from the save (can eat up many MB of space on a save that has been loaded or saved many times)