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andersw's latest activity
A
andersw
reacted to
Kim Dong Un's post
in the thread
New Version - 4.7.1 (April 25, 2024)
with
Like
.
I saw a younger man playing Civ V on his laptop as I walked by him on the train home this evening. I stopped to inquire, and sure enough...
Friday at 3:51 AM
A
andersw
replied to the thread
Unusual strategies you enjoy
.
Yes holy law + teocratic rule is a great combo for wide, holy law is good for catch up, the science you get when behind includes a...
Thursday at 7:44 AM
A
andersw
reacted to
Tekamthi's post
in the thread
Unusual strategies you enjoy
with
Like
.
I play this but with progress, koa is really powerful for this strat, doesn't even need authority. I didn't really think of the tribute...
Thursday at 3:32 AM
A
andersw
reacted to
rkkn's post
in the thread
Terracotta Army - A power check-in (with data!)
with
Like
.
I think it'd be a reasonable amount if that were all it does. Like Colossus with the trade route bonus and extra trade route gives a...
Thursday at 2:48 AM
A
andersw
reacted to
rkkn's post
in the thread
Terracotta Army - A power check-in (with data!)
with
Like
.
btw I wager that AI gets more kills fighting another AI than a human gets fighting an AI It's easier to get kills if you're willing to...
Thursday at 2:47 AM
A
andersw
reacted to
Zuizgond's post
in the thread
New Version - 4.6.2 (April 19, 2024)
with
Like
.
Isn't AI building too many recon units?
Wednesday at 2:29 AM
A
andersw
reacted to
AndreyK's post
in the thread
[Complex]
(7-NS) Stealing territories with melee Units during a War
with
Like
.
I don't like this. This is to easy.
Apr 15, 2024
A
andersw
replied to the thread
New Version - 4.6.2 (April 19, 2024)
.
You mean a land unit enters a coast/lake tile and kills your worker/workboat? And there are no nearby AI boats?
Apr 15, 2024
A
andersw
replied to the thread
So is France Busted Now?
.
Thats my thought also if you use them as meat shields, especially on higher difficulties.
Apr 14, 2024
A
andersw
replied to the thread
New Version - 4.6.2 (April 19, 2024)
.
" Fixed a bug where AI civs were getting twice as much difficulty science/culture as intended for killing units" This explains some of...
Apr 14, 2024
A
andersw
reacted to
Recursive's post
in the thread
New Version - 4.6.2 (April 19, 2024)
with
Like
.
Version 4.6.1 released. Link in OP has been updated. Changelog: - Fixed majorly buggy behavior with the World Congress, especially the...
Apr 14, 2024
A
andersw
replied to the thread
New Version - 4.6.2 (April 19, 2024)
.
Desert tiles have very low prio on border expand.
Apr 11, 2024
A
andersw
replied to the thread
What about Dark Ages?
.
If you mean below 50% ... very often, during drawn out wars I can be near revolt limit for 50 turns and below 50% atleast 100 turns in a...
Apr 9, 2024
A
andersw
replied to the thread
New Version - 4.6.2 (April 19, 2024)
.
hrm I have 3 statecraft civs in current game, maybe thats why I see them
Apr 9, 2024
A
andersw
replied to the thread
New Version - 4.6.2 (April 19, 2024)
.
Yes I see them trade routes and can plunder when at war.
Apr 9, 2024
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