Recent content by clapyourhands

  1. clapyourhands

    [Vanilla] My opinion about Districts

    Agree that some districts make more sense than others, but entertainment complex always made sense to me. From my perspective most cities I've been to do concentrate their main attractions into one street or walkable area, or at the very least have a district famous for activities and nightlife...
  2. clapyourhands

    Rebalance of 2/3 of all civs in April!

    The second part is a much better idea. Spain needs to be both a colonial empire and religious zealot, it was like it's main historical schtick.
  3. clapyourhands

    [NFP] Vietnam Discussion Thread

    Looks like a turban to me. Khăn vấn / mấn of some kind?
  4. clapyourhands

    [NFP] Vietnam Discussion Thread

    I like the design and implementation of Lady Trieu, if they were going to make her leader I'm glad this is how they did it. Like others have already said, the Thanh seems interesting gamewise but not particularly Vietnamese. The UA also seems a little odd for Vietnam, but I'll reserve my...
  5. clapyourhands

    [NFP] Civilization VI: Possible New Civilizations Thread

    Might be a bit cynical, but I wouldn't count out Portugal as a "bonus" civ that you can either only get by purchasing the next Civ spin-off, or in an Aztec sort of way where you can get it early if you do so.
  6. clapyourhands

    [NFP] Vietnam Discussion Thread

    I am constantly amazed by this place's ability to hone in on the most fleeting details in announcement trailers.
  7. clapyourhands

    Every game same story

    Being attacked by barbarians before T50 with large portions of the map unexplored is to be expected, as barbarian camps spawn in undiscovered territory. It would be weird if there weren't barbarians around, to be honest.
  8. clapyourhands

    [NFP] Vietnam Discussion Thread

    TBH Lady Trieu didn't make much sense to me when she was first revealed, since if they wanted a female rebel leader, Trung Trac actually led for a little while. They could have made Lady Trieu the great general and Trung Trac the Viet leader and probably kept everything intact mechanically. But...
  9. clapyourhands

    City-State settled its city close to my Capital

    That looks like a great start for Germany. Barbarossa gets a bonus against CSes.
  10. clapyourhands

    [NFP] Monopolies and Corporations Game Mode Discussion Thread

    I think for balance reasons having a monopoly on strategic resources is already very strong. Unlike luxuries, you do get extra resources for owning multiple copies of them, and also unlike luxuries, every civ has a desire for coal/iron/oil/uranium. If you have all the oil in the world, you can...
  11. clapyourhands

    Music of Civ VI

    I got major flashbacks to my grandma's house after hearing that first song. Never knew the name of the song before, that's cool!
  12. clapyourhands

    [NFP] January Update Video Discussion

    Odds the Path to Nirvana scenario will be modified to include Vietnam? Thanh Long is already in the scenario. I don't think it's likely given it doesn't have it's own religion, but you never know.
  13. clapyourhands

    [NFP] Vietnam Discussion Thread

    The Vietnamese symbol seems to be based on a specific depiction of Kim Quy, the turtle god that rose from a lake and gave Le Loi a divine sword after he freed Vietnam from China. Kim Quy also helped build the Co Loa citadel at the site of the ancient Au Lac capital and gifted its builder the...
  14. clapyourhands

    [NFP] Vietnam Discussion Thread

    This post in the main thread makes a good point about the blurred image: I agree that Thang Long is a weird capital choice for anyone pre-Ly dynasty, but it definitely does look like a female in the portrait. The "storms" quote is also basically one of the main things associated with Lady...
  15. clapyourhands

    [NFP] Civilization VI: Possible New Civilizations Thread

    I would consider different character models a necessity for clarity. The leader is the most eye-catching part of the UI banner, the diplomacy screens, the first meeting, et cetera. It would be very confusing to have identical character models for players with different unique abilities, so I...
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