Recent content by Dancing Hoskuld

  1. Dancing Hoskuld

    Caveman 2 Cosmos (ideas/discussions thread)

    Sorry, I woke up with, and still have, a splitting headache which looks like it is turning into a migraine. There are lots of games called chess. The one that uses a donut (doughnut) shaped board with four lanes, while old 10-12th C., is different.
  2. Dancing Hoskuld

    Caveman 2 Cosmos (ideas/discussions thread)

    The critique was if you are saying A is true it is better for your case not to show a bunch of A is false, unless you then prove them to be wrong. As to your rant - my simplified understanding of what you are saying is "Why can't we use a basketball in chess?". The answer is then "Because that...
  3. Dancing Hoskuld

    Caveman 2 Cosmos (ideas/discussions thread)

    I was working on an optional "War of the Worlds" event to happen sometime in early industrial era but could not find suitable graphics. The main purpose of the event was to slow the leading nations while giving the nations furthest behind a sudden boost.
  4. Dancing Hoskuld

    Caveman 2 Cosmos (ideas/discussions thread)

    No attack, no debunking, a critique. He (SM) first makes sure that everyone understands that what GH means by "advanced civilization" is not what many mean, ie GH is not talking about technology per se. SM then points out his two main problems with GH's theories, ie humans are prone to partake...
  5. Dancing Hoskuld

    Caveman 2 Cosmos (ideas/discussions thread)

    My TV died two or three years ago and I have not missed it ;-). I did figure out a couple of weeks ago that I could get Netflix on my new tablet but haven't done anything about it yet. edit: however one of the history channels I watch has just put up a 2 hour critique covering every episode.
  6. Dancing Hoskuld

    Caveman 2 Cosmos (ideas/discussions thread)

    Hi all, the Primitive Technology guy on YouTube has started up again. The latest episode has him making a pottery wheel from clay then making a pot on it. Remember he does not say anything so if you want to know what is going on turn on closed captions.
  7. Dancing Hoskuld

    Auto End Turn with No Decisions Mod?

    Knowing Koshling it would only be those two, plus the python stuff to get the option into BUG, and I suppose whatever is done to get the option value from the python to the C code.
  8. Dancing Hoskuld

    Problems with adding National Wonder movies

    I may be remembering incorrectly, but I think the decision on when to play a movie or not is in the Python code and is based on if the building is a world wonder or project not if it has a movie defined in the XML.
  9. Dancing Hoskuld

    Adding two Humankind features

    I haven't looked yet. I have damaged the fingers that work the mouse. I have found it in the Mods just need to figure out where stuff is set.
  10. Dancing Hoskuld

    Adding two Humankind features

    There is an Afterworld but no Aderworld. Ah, this the example that is not a civ game. There is supposed to be a first person shooter and a city builder like Ceasar
  11. Dancing Hoskuld

    Adding two Humankind features

    I could not find that mod.
  12. Dancing Hoskuld

    Adding two Humankind features

    I have often asked if the "game over" that happens if you have no city or unit that can settle a city could be turned off. I have never found an answer. Without a unit that can make a city it is game over and with it the AI settles a city as soon as it can. Also new logic to handle a nomadic...
  13. Dancing Hoskuld

    Auto End Turn with No Decisions Mod?

    This is a dll mod. Koshling made it. I too miss it in other mods.
  14. Dancing Hoskuld

    [BTS Total Mod] Thomas' War

    I am having the same problem.
  15. Dancing Hoskuld

    [BTS] How to get tech chooser to have era colored tiles?

    In Platyping's UI he has code to colour the technologies by Era no matter how many eras you have. In the file CvTechChooser ## Era Colours ## iColor = Info.getEra() * 255 / gc.getNumEraInfos() screen.setPanelColor(szTechRecord, iColor*5, (255 - iColor)/2...
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