Recent content by Delm

  1. Delm

    R.E.D. WWII: Concepts & Suggestions

    Any ETA on the paratrooper fix? :)
  2. Delm

    R.E.D. WWII: Concepts & Suggestions

    Pehaps lower the "attack over river" penalty until the AI can handle it, right now it's just too punishing...
  3. Delm

    [Scenario] Earth January 1942

    This scenario now contains a very serious bug for germany, they get no reinforcements... reinforcemence seem to work fine for Russia and Japan though so seem to only affect germany atm. Playing v.14 How do I get the LUA log you want posted?
  4. Delm

    R.E.D. WWII: Concepts & Suggestions

    Reinstall PAVLOS_GR300 and be sure to clean everything up and then follow the instructions step by step
  5. Delm

    [Scenario] Earth January 1942

    Saving normally didn't work for me either in v.10 of this map, but quick save worked. Try using quick save and then quick load.
  6. Delm

    R.E.D. WWII: Concepts & Suggestions

    I think this is very well balanced :goodjob: ...and it's the only reason I build infantery and artillery units... though Artillery is definately more useless. My suggestion to improve artillery slightly is to actually give the artillery XP when it's attacking a city... That said I just want to...
  7. Delm

    [Scenario] Earth January 1942

    Ah, will try a new game and see if it works... I'm also not able to build anymore artillery, I'm confused... Didn't know there was a limit on the amount of battle ships =)
  8. Delm

    [Scenario] Earth January 1942

    Unit ratio problem that was on Gedemons scenario seem to be active here, I was creating battleships and suddenly I can't create anymore. Also the bomber fix didn't work, did exactly as you instructed
  9. Delm

    [Scenario] Earth January 1942

    Ok I will try, thanks for the instructions ;)
  10. Delm

    [Scenario] Earth January 1942

    The no jap bombers seems like a big miss, can you make a hotfix just for that? So we don't have to wait til v.11 + I don't want to start over my Japanese game ;p
  11. Delm

    R.E.D. WWII: Concepts & Suggestions

    The vanilla AI is this stupid... the AI in this mod is actually better than the vanilla AI cause the AI in this mod will now at least intercept thanks to Gedemon :p
  12. Delm

    R.E.D. WWII: Concepts & Suggestions

    You certain there is no save file? I noticed I don't get the "Game saved" anymore either but it's working for me but on the -41 scenario, I'm gonna try the 42 and see if I get that error as well...
  13. Delm

    R.E.D. WWII: Concepts & Suggestions

    Yeah it would solve the issue I guess, up to Gedemon though :) Don't want to invest too much into air as it's costing me too much material for repairs each turn, even the air sweep will damage your fighters badly... I'm playing as Italy though and the fighters you start with only have 30...
  14. Delm

    R.E.D. WWII: Concepts & Suggestions

    The benefit of the sub is the same with artillery, the AI don't fire back so you can hit and run without losing material (gaining xp on your subs and also never need to repair them, which also means no material loss). I don't have air superiority in my game so I can't really bomb, I only use...
  15. Delm

    R.E.D. WWII: Concepts & Suggestions

    The game is very well balanced atm, artillery still need a slight boost... And submarines needs to get nerfed cause the AI can't handle them... they attack my ships but never my subs. I just hit and run until all their ships are dead... the only time they ever attacked one of my subs was when I...
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