I finally have one where I'm going to win most likely, although Hutama just declared this turn. I even got lucky with a few stolen techs and 2 rounds of affinity from excavations.
That should be it
I've played this $%&^#$ map a third time for all of today...AND SOMEHOW LOST AGAIN. I don't even know how it happened. Everything was going fine, I was up on affinity, trailing a bit on beakers but more than making up for it on aliens. I was technically at war with ARC but...
Thanks for taking a look at it.
I replayed it and did a LOT better...and still lost. So pretty sure I'm completely crushed in the alpha version.
This time I got bogged down less by aliens, but more by unhealth. My capital didn't hit pop 10 forever.
Any, really. Started the game thinking transcendence but at that point any of them.
I probably am screwed, I restarted the game and played to turn 232 before work again. I’m doing WAY better but still trailing in beakers/turn, but not affinity.
Difficulty is 2nd from top (soyuz)?
I got bogged down by the aliens for like...150 turns. Game speed normal, it's turn 230 or so now.
I'm doing 90 beakers a turn, everyone else is doing 150-180. Didn't have anyone to trade with. Despite the beaker difference I'm affinity 7 but the top...
1. My hotkeys don't work in multiplayer. It's super annoying. I think it happens after I shift tab to steam or Windows D to desktop.
2. I had a turn I couldn't end because it was waiting for my city to shoot at a privateer...that I couldn't see. I also couldn't hit shift enter because of #1.
Vast improvements over Civs 1-5: (BTW I just got the game this week, I know I'm 7 months late.)
The decentralization of "cities of doom" through districts
--Lets you specialize cities further
--Regional bonuses mean that not every city has to build every district
--Cities with a handful of...
Trying to get through the learning curve of placing cities and their districts, figured the best way to do this would be to see what the correct answers look like.
Template:
City name / leader:
Screenshot in spoiler tags:
[spo iler][/spo iler]
Why did the terrain make this city so great...
Just played my first three hours of Civ6, was curious why increasing tech costs went away, even though I kind of hated it.
Ever since Civ1 I've gotten used to early territory wars so I'm kind of a warmonger. But it gave me reason to not gobble up every polar city on Earth.
IMO the perfect...
Good to hear the start was a problem, makes me feel a little better at least. There are some excellent lake spots over by Greece but if I take them I get mired in war with him.
I tried one time to keep my cities in real tight but then the Keshiks slowly drowned me because Mongolia has 12...
I can't get out of the gate fast enough, tried a few different strategies and keep getting overrun. I'm pretty sure the game is beatable though.
Not gonna post any other details until a few people have tried it.
Edit: Monarch = Emperor
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