A bit off topic but help!
I seem to be the only one that doesn't know how to use that map tacks mod properly. I just don't get it! I click on a hex for map tack - now what? How does the mod help?
I know this post makes me look incredibly stupid! :blush::)
Ha! I'm an "old timer" as well as I started playing Civ 1 on the Amiga too! Was it two discs or three?
Civ 2 on the PC is when the addiction really started though.
I just hope they make the world BIGGER this time round - like it used to be. Even huge maps are not that big compared to previous games meaning Civ VI was a downgrade on this score. Just more space is needed generally - I think this is another reason why the AI struggles so much.
Realism all the way for me. I prefer the Deco look of Civ V by a mile. And I hate the map fog of VI. And slightly OT but can this realism be applied to the game as well?! I really dislike the addons for VI with vampires and the like and always have them switched off. The AI has enough trouble...
Well I know I won't be rushing to buy it on release as with pretty much ever itineration of Civ since III. Civ 6 simply wasn't properly ready for ages after release. They really should have a properly functioning game on release but that won't happen...
Huge / Marathon / Continents (one or the other), maybe Archipelago sometimes / no special modes / disaster level 1. Oh and I reduce the amount of Civ's to give everyone more space - those maps just aren't Huge enough for me. Ill take the City States down a bit too.
Dunno about that. I have come across barbarians destroying A.I. players even into the midgame - so much so in fact, that its ruining the game. If only the AI players could fight like the barbarians and the barbarians weren't so strong sometimes!
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