Recent content by jpboia

  1. J

    AltAI Mod - An additional, alternative AI (alpha)

    Hi Carboniferous! So, any updates on your AI??
  2. J

    Can't build frigates

    I think this should be posted in the confirmed bugs forum.
  3. J

    Unhappy Citizens

    That's because you're paying the coliseum upkeep + (eventually) GPT from the trade deal?... :mischief:
  4. J

    [BUG] : uranium ressource and nuclear weapons

    I think the player shouldn't be allowed to produce nuclear weapons as soon as he lose access to sources of uranium. But the weapons should not disappear, that doesn't make any sense at all. If one player has nukes and the other doesn't, then it's his problem, after all. Like IRL, he's going to...
  5. J

    [MAYBE A BUG][1.0.1.141] captured worker jumps one tile away

    Right now I'm playing as Rome and found myself at war with France, about to conquer their last city. Once I conquered the city, I captured a worker that was inside it, which caused him to jump into a hex adjacent to the city, where was one of my archers. The archer was moved to the opposite...
  6. J

    [BUG] : uranium ressource and nuclear weapons

    What's the rationale behind this "feature"?
  7. J

    [MAYBE A BUG][1.0.1.141] captured worker jumps one tile away

    I think this should be reverted to the previous version. It's kind of "buggy" this way.
  8. J

    Embarkment messes this game up

    Sorry if I offended you, but this kind of rants about Civ happen all the time when a new Civ game is released. We must wait for the fixes... as always. :-)
  9. J

    Embarkment messes this game up

    No, good idea, bad AI. Are you new in the Civ community??? Vanilla games are always full of bugs and poorly implemented features!!! Give them time to release a new patch, for god's sake!
  10. J

    Embarkment messes this game up

    I agree that right now the mechanism is still not working as intended because of the incompetence of the AI. But that doesn't mean that the concept is not good. An improvement to make would be to treat the embarked military units as civilian units, and as such, they could share the hexs with...
  11. J

    Embarkment messes this game up

    I think the introduction of automatic embarkment in the CiV is one of the best changes in the game. The above process of a) producing transports, b) taking the transports to the place where the units are (or taking the units to the transports), c) loading the units, d) moving the units...
  12. J

    Civilization 5 Raves Thread

    CiV is awesome! At first it was hard to accustom myself to the new ideas and game engine, but now, having already played several times, I'm enjoying the game more and more, even with all the bugs we already know. In particular I love the battles and the limit of 1 unit per hex. This game is...
  13. J

    Petition to fix National Wonder Reqs

    A percentage of 75% of cities would be a nice solution to everybody. Big empire of 20 cities - buildings in 15 cities; Small empire of 5 cities - buildings in 4 cities. This would make sense, I think.
  14. J

    Petition to fix National Wonder Reqs

    I agree with this petition. It's a BUG and it's crazy!!!!!!!!!!!!!! :crazyeye: I want to be able to settle new cities AND be able to start a national wonder!!! I would go to 75% of the cities with the required building.
  15. J

    [CIV 5 Issues] - The complete list

    The food meter in the city screen is broken (it's always full). This is really annoying.
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