Recent content by Kingreno

  1. K

    SGOTM6 - Team CDZ

    Nice one guys. Now let's play tiny maps from now on. ;)
  2. K

    SGOTM6 - Team CDZ

    Played till 1150 AD! Culture now 59k and rising aprox 1.7k per turn. we should get towards 2k soon. :king: Things to do: If we want this to be done as soon as we can there are several things we need to agree on. First, the order of building should be temple-cathedral-library. happiness...
  3. K

    SGOTM6 - Team CDZ

    Ok guys, got it! Sorry, I did not look at this thread in ages. Some weird discussions going on here. :( As for WackenOpenAir, Please do visit CDZ! I notice you're Dutch, even from the same city I am! Also, if your name indicates it is related to Dynamo Open Air in any way I am more then...
  4. K

    SGOTM6 - Team CDZ

    750 AD: All units have moved so I pressed enter. IT: Babs attack GS in the jungle. They have Knights and Muskets and I do not think we can hold them much longer. 760 AD: The Fleet moves towards France as we agreed but there are Musketeers there. That means 5 defence vs our 3...
  5. K

    SGOTM6 - Team CDZ

    got it. sorry forgot to post earlier...
  6. K

    SGOTM6 - Team CDZ

    :bump: :(
  7. K

    SGOTM6 - Team CDZ

    preturn check. Setler facs not opperating as they should...but I am a forgiving person (don't tell anarres though) whipp temples in Leptis Minor, Carthage. Change a dozen builds (minor ones) check trades. Vikings and America have Mono, eng, feud and rep. (and inv) babs lack mono...
  8. K

    SGOTM6 - Team CDZ

    1- pics at CDZ! 2-I'll explain. Asking once, without getting them furious first would have had a negative effect! Mao (cautious) would actually (very probably) remove 5 units from our lands. I simply prefered the units where they were as our GS could reach them. If I had demanded, 2 spears...
  9. K

    SGOTM6 - Team CDZ

    Long log, many things happened :) Take a look at trades first. Buy Monarchy from the Mongols for Construction and Currency, they throw in 47 gold (all they have). I switch Colopolis to the Hanging Gardens, MM it to be done in 3, we may get lucky. I decide to do this as I cannot see us...
  10. K

    SGOTM6 - Team CDZ

    Does that mean it is my turn again?
  11. K

    SGOTM6 - Team CDZ

    1250BC: Eindhoven switches to granary...that was supposed to be there a lot earlier. Colopolis, Colville and Bastard also switch to granary. Arse to temple fopr cultural expansion towards china. 2 warriors in Orenburg are idle. 2 move to future setlespots for barbcampprevention. 1 to arse...
  12. K

    SGOTM6 - Team CDZ

    Ok got it. I will play before Thursdayafternoon. Will try sooner. :blush:
  13. K

    SGOTM6 - Team CDZ

    4000BC, moved setler SW, Moved worker W. 3950BC, founded our Capitol, Paramaribo, and started a mine with the worker: Of Course, as requested the research on alpha was started. 3900BC: enter 3850BC: enter 3800BC: enter 3750BC: enter 3700BC: we have produced a warrior! I...
  14. K

    SGOTM6 - Team CDZ

    moved setler SW! More rivers. Moved worker to BG on river. It will mine there okay? We can use the grass west of the soon founded cap as irrigation path to the game forrest. okay? [I]Sorry guys but The image-uploading at CFC utterly annoys me to the point of severe frustration. :mad: :mad...
  15. K

    SGOTM6 - Team CDZ

    Ok, understood I am up first. so "got it" I will wait a few hours for people to voice their opionions on: -move setler/worker -techpath thx, KR
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