I always assumed this quest was to make players use the basic resource / strategic resource satellites.
Some of the quests can be attained with certain Wonders.
It is bizarre that there is no real incentive to be on Friendly terms.
Basically there's war and non-war.
Forcing trade routes to occur only between friendly nations would be interesting since it is so OP currently.
I think we've all encountered "interesting" decisions by the AI.
I'm curious as to what people have encountered.
To start things off:
Brasilia had 2 cities on fairly large continental island that would fit 3 or 4 maximum sized (3-tile) cities with ease.
And yet, he sent a colonist over to my...
That worked so well for SMAC.
I can still hear:
"Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the...
Comparing BE with a game that already been patched and had expansions added on is a bit unfair.
Ideally, yes, BE should have taken into account the mechanics incorporated into the expansions.
But at the same time, I'm prepared to see if they can patch up some of the more egregious issues and...
Sometimes I play it from more of an RP perspective.
I'm not looking at turn victories - I'm building cities in interesting places and creating navies with an air force because it's fun to release the hounds as opposed to just walking my rovers over there and slaughtering everyone.
It was a lot...
What's interesting is that I did kind of a hail mary on a prime area that was infested with alien life (including a worm) and the AI factions were unable to get close enough to pop an outpost.
I basically sacrificed a bunch of rovers to get my colonist in position and then poof, the outpust...
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