Recent content by rohanemperor

  1. rohanemperor

    HRM - All in one 0.1.0

    All-in-one version of Huge Resource Mod v 0.1.0 Now contains: HRM Oats - http://steamcommunity.com/sharedfiles/filedetails/?id=1256918435 HRM Fruits - http://steamcommunity.com/sharedfiles/filedetails/?id=1258750435 *Incompatible with any other resource mod.
  2. rohanemperor

    HRM Fruits - *UPDATE from 0.9.1 to 1.0.0

    Civilopedia entries and help text. Some minor bugs.
  3. rohanemperor

    [BNW] Huge Resource Mod

    rohanemperor updated HRM Fruits with a new update entry: *UPDATE from 0.9.1 to 1.0.0 Read the rest of this update entry...
  4. rohanemperor

    HRM Oats - *UPDATE from 1.0.2 to 1.1.0

    Some minor bugs. Changed Help text.
  5. rohanemperor

    [BNW] Huge Resource Mod

    rohanemperor updated HRM Oats with a new update entry: *UPDATE from 1.0.2 to 1.1.0 Read the rest of this update entry...
  6. rohanemperor

    HRM Oats - *UPDATE from 1.0.1 to 1.0.2

    Triticale fix - it appeared in 1889. Finished Civilopedia and Help texts. FINAL VERSION
  7. rohanemperor

    [BNW] Huge Resource Mod

    1) All of the parts of the HRM. 2) If I give you the type of each resource, what will be the pleasure from that mod. What will be the meaning of its creation? If you are advanced in modifications, open the file HRM_Resource_FRUITS.sql by the WordPad and there you will find which resource is...
  8. rohanemperor

    HRM Fruits - 0.9.0 fixed

    Strawberry, WIld strawberry and Pomelo fixed.
  9. rohanemperor

    HRM Fruits - *UPDATE from 0.8.0 to 0.9.0

    Finished all fruits. Removed Wine. Planned in version 1.0.0 Civilopedia entries and help text. Planned in far way future Plantation diversity.
  10. rohanemperor

    [BNW] Huge Resource Mod

    Mod adds a large number of resources(ca 600), each has specific properties increasing flavors, yield changes and others. The mod will contain resources of various classes(rush, modern, luxury, bonus), as well as type - 120+ manufactured resources. I will create specific buildings for these...
  11. rohanemperor

    HRM Trees 0.6.0

    https://steamcommunity.com/sharedfiles/filedetails/?id=1263969351 This Mod is a part of Huge Resource Mod and adds to the game Trees resources. Improvement on the tile - Lumbermill. This mod Updates Lumbermill improvement on jungle. Work in progress : -Acacia -Alder -Ash -Bamboo -Beech -Birch...
  12. rohanemperor

    HRM Oats - *UPDATE from 1.0.0 to 1.0.1

    Fixed big letters names in XML text file. Planned in verion 1.0.2 Triticale fix - it appeared in 1889.
  13. rohanemperor

    HRM Fruits - *UPDATE from 0.7.0 to 0.8.0

    Finished some of fruits(Berries and small shrubs). Names in text XML file. Planned in version 0.9.0 Remove wine(grape is in that mod). Finish fruits. Planned in version 1.0.0 Civilopedia texts. Help texts.
  14. rohanemperor

    [BNW] Huge Resource Mod

    Yes and it'll be working, but i need to do it in packs. I have a FramedArchitects Resource Expanded and Amer-Asian Resources both works together with Resource Expansion Packs (cryptic/Glacieheart).
  15. rohanemperor

    [BNW] Huge Resource Mod

    Hello everyone! I am creating Huge Resource Mod. Each pack works separately and is incompatible with any other resource mod. That means even two of packs can't work together. If you are a modder you can combine other resource mod with any of my Packs, but all resources from More luxuries, and...
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