Recent content by RonMar

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    A couple of Quick questions

    1. I don't think so. 2. Exactly.
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    [RR] Routing Trains

    No depots, stations, or terminals mean no white dots, no places to start or stop train routes. If you can solve the depot problem, you should be able to route trains. Of course, depots (etc.) need to be within the green circle for the city or resource area.
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    [RR] Route/cargo creation ?

    Each route for a train is one-way: from A to B. You need at least one other route to get back to the beginning of you originating station. You can also create more than 2 routes for a number of reasons, but your last route needs to get back to the station where the train started from (the...
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    Information available when game is finished

    I have finished my first game. Other that I won by a population victory, I haven't been able to access any other information for my personal notes: map with new territory I have conquered or any other game status information I would like to have. Is this by design? Or is there something...
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    Save files Location Questions

    I am unable to find my save files on my PC. Are there any autosaves? Where? Do I have to sign into my2K to be able to find them?
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    Stealth fighters on my side?

    Yes, it is random. You will be as surprised as I was when you see one of your fighters with stealth. I didn't think it would happen either.
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    Stealth fighters on my side?

    In the documentation, modules on fighters are assigned randomly, if I read it right. So, stealth modules are certainly possible, especially if you are using stealth on any of your other ships.
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    Salvaging Starships: bold suggestions

    While I am considering getting the game, I have been watching some of the You Tube episodes. I find myself with quite different opinions regarding the game. I disagree with most of what you want to get rid of. Although the commodities market seems to need some better mechanics. I don't...
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    Utrasonic quest fence: +1 repel range choice sucks

    Actually, the fence's ability to be miniaturize to be put on a moveable unit makes it theoretically possible to be put with any type of unit. The game quest, however, limits its use toTrade Units.
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    Is energy worthless in BE?

    Just building units can take care of your surplus. Each unit costs maintenance and that increases as the game turns count up. And then there is the unit limit and the penalties which come from that. Most buildings cost 1 or 2 units and their maintenance doesn't increase as the game goes on.
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    How to build & launch miasmic repulsor satellite?

    I believe this was a change in the fall patch. Read the patch notes for details.
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    Score Calculation

    In the listing of Sponsors, top right of the screen, the one which includes all the leaders and Stations. Hover over the score of each leader and you will find out the components of the score, but not how they are calculated. But, you can figure out how some of them are calculated.
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    Coastal Cities

    @Mutineer Thanks for the correction. I knew the percentage was displayed there, but my memory of the number seems to have failed me. I should have fired up a saved game and got it correct.
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    Coastal Cities

    Hovering over the production total in each city's city screen gives the amount, and, I believe the percentage. My memory puts it at 10%.
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    See city connections?

    I don't think it is. I check all city screens (except the capital, which doesn't get the production bonus) by putting the mouse cursor over the production amount to see if the production bonus is reported. There are times when I think I have connected a city with magrails, but the...
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