I guess you've never played an always war game in Civ3. There walls could really be a life saver on the higher difficulty levels.
But yeah, in most cases walls are pretty pointless in Civ5 like they were in Civ4 as well.
Step 1: write your questions into this thread.
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Just remember that even though you don't need iron to build rifles, you do need it in order to upgrade your puny warriors into them. This isn't like the good old times when you can upgrade straight to the best available unit in the upgrade tree but instead have to go one step at a time, i.e...
Horsemen are powerful indeed but do you not lose them against the Persian Immortals (super-spearmen)?
Chokes like that are great fun. I played a OCC game where one civ conquered everybody and eventually attacked me as well. Even though I only had a total of six units to defend with, I could...
I haven't been reading the forums much but I keep seeing the term 'ICS' mentioned occasionally. What is it short for?
Edit: nevermind, I found the answer. Infinite city sprawl.
Great read. I tried a similar game but quickly met 4 civs and had no horses or iron anywhere near my towns. Trying to capture cities with only spears is quite costly.
That sounds like a very interesting game indeed. I first thought that a scientific civ might be better for the culture expansions as libraries are actually useful unlike temples. However, you'll probably be dead way before you can even build a single library in a game like this so temples are a...
Yay! Nice work everybody.
I normally mod a couple of things for my solo games - remove the pollution caused by factories as well as remove the chance of some resource changing places (e.g. iron jumps from your territory to your enemy's). Clearing pollution is just too tedious and the resource...
Talking about shipchaining - I never ever do that in my solo games. I don't consider it a cheat or anything but it's just something I've never felt comfortable with. I remember trying it out many years ago and it works (obviously) but for some reason I always stick with the normal boat movement...
That is correct. The AI doesn't apparently know this though so using slaves is just as effective as infantry for that purpose. Whether someone thinks it's cheap to "exploit" this AI flaw is up to them. I don't personally mind it one bit.
They will come in numbers soon though so be sure to get our boats back to our shores in order to bring in reinforcements.
I would raze at least all the towns in the vicinity of our beachhead town. If we want to go for domination we can later replace those easily with all the settlers we...
I wouldn't make peace with them unless absolutely necessary. If we sail straight west and found a town there (after razing that one Arab town), the Persian borders will be really close. Send the armies there and raze everything while dealing with the enemy troops with artillery/cav. We are at a...
15 galleons only have space for 60 guys. I think we have something like 90 (plus extra settlers and workers) that we could ship overseas but 60 is plenty too. It only takes 4 turns for the boats to bring in reinforcements later. Be sure to load the 4th cavs in the armies but only after they've...
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