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smorgasborgas's latest activity
smorgasborgas
reacted to
azum4roll's post
in the thread
New Version - 4.7.3 (April 28, 2024)
with
Like
.
It IS good for new players if fixed since there's no easy way to know what each promotion leads to when your unit levels up.
Apr 26, 2024
smorgasborgas
reacted to
Recursive's post
in the thread
New Version - 4.7.3 (April 28, 2024)
with
Like
.
Hey all, New version inbound. Bundles @L. Vern's Squads mod with VP, which allows convenient movement of groups of units. Direct any...
Apr 26, 2024
smorgasborgas
reacted to
Kim Dong Un's post
in the thread
New Version - 4.7.3 (April 28, 2024)
with
Like
.
I saw a younger man playing Civ V on his laptop as I walked by him on the train home this evening. I stopped to inquire, and sure enough...
Apr 26, 2024
smorgasborgas
reacted to
Tekamthi's post
in the thread
3rd and 4th Unique Components for VP - Official thread
with
Like
.
I think these position-optimizing mechanisms are not well suited to AI, especially for yields... I like the idea though, not familiar...
Apr 24, 2024
smorgasborgas
replied to the thread
3rd and 4th Unique Components for VP - Official thread
.
What if the new unique boat acted as a moai for purposes of adjacency culture bonuses if stationed next to other moai? Or maybe gives a...
Apr 24, 2024
smorgasborgas
reacted to
der_weihnachtsmann's post
in the thread
Community opinions on yield inflation
with
Like
.
Production costs of buildings would need to be adjusted. Also you would have less production for processes through fewer tech...
Apr 20, 2024
smorgasborgas
reacted to
Borussia's post
in the thread
Making Workers useful in the late game
with
Like
.
That would just add more boring/monotone micromanagement and no fun. Early game workers are fine because you have a limited amount and...
Apr 15, 2024
smorgasborgas
reacted to
axatin's post
in the thread
Making Workers useful in the late game
with
Like
.
I think it's okay if they become useless at some point. The late game is different from the early and mid game, the focus is on trying...
Apr 15, 2024
smorgasborgas
reacted to
Xaviarlol's post
in the thread
Making Workers useful in the late game
with
Like
.
Hey all, I was going to propose something for making Workers useful in the late game in VP congress, but I would love to hear some ideas...
Apr 15, 2024
smorgasborgas
reacted to
Zuizgond's post
in the thread
New Version - 4.6.2 (April 19, 2024)
with
Like
.
Thanks for all the fixes and improvements. Can't wait to try this new version! Wow, this is huge! That may explain a lot of things...
Apr 1, 2024
smorgasborgas
reacted to
Anarcomu's post
in the thread
New BETA Version - 4.5.1 (February 28, 2024)
with
Like
.
Very often (too often) people notice a bug and report the bug here, in the Version threads, despite having told time and time to report...
Mar 18, 2024
smorgasborgas
reacted to pineappledan's update for resource
More Unique Components for Vox Populi
with
Like
.
compatibility update for 4.2 and later. fixed minor text issues
Mar 1, 2024
smorgasborgas
reacted to
Zuizgond's post
in the thread
New BETA Version - 4.5.1 (February 28, 2024)
with
Like
.
I noticed border growth is now limited to fourth ring. Is it intended?
Feb 24, 2024
smorgasborgas
reacted to
Zuizgond's post
in the thread
New BETA Version - 4.5.1 (February 28, 2024)
with
Like
.
To be fair, this version is very good so far : AI expanding well, no crashes, lots of small little bugs corrected, text and tooltips...
Feb 23, 2024
smorgasborgas
reacted to
Recursive's post
in the thread
New BETA Version - 4.5.1 (February 28, 2024)
with
Like
.
Hey all, New beta version inbound. Few balance changes in this one, mostly bugfixing. I am also back from my long hiatus where I was...
Feb 20, 2024
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