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Tielby's latest activity
Tielby
reacted to
TiberiusW's post
in the thread
FFH2 Soundtrack Origin
with
Like
.
Thank You, I'll look into that album. I remember a conversation about Spanish Point's absence in AoE. It was a Ljos diplo theme, iirc...
Apr 5, 2024
Tielby
replied to the thread
FFH2 Soundtrack Origin
.
Fragments from several songs from the album "Celtic Twilight Vol. 4, Celtic Planet" were used. You've got some of them. I can't remember...
Apr 4, 2024
Tielby
reacted to
TiberiusW's post
in the thread
FFH2 Soundtrack Origin
with
Like
.
Greetings from the AoE discord dwellers. A few months ago, we embarked on a journey to label untagged pieces of the FFH2/AoE soundtrack...
Apr 4, 2024
Tielby
reacted to
DuskTreader's post
in the thread
ExtraModMod continued
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Like
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I am really enjoying the new revolutions system. It seems to produce much more logical results than the previous one in my opinion.
Apr 3, 2024
Tielby
reacted to
lfgr's post
in the thread
ExtraModMod continued
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Like
.
The "Random Traits" option was the culprit. Fixed for the next version. Thanks!
Mar 25, 2024
Tielby
reacted to lfgr's update for resource
ExtraModMod (installer)
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Like
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Announcement post
Mar 14, 2024
Tielby
reacted to
FireBlaze's post
in the thread
ExtraModMod continued
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Like
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Late reply, but fwiw I have seen some similar issues. I think it's more of a early-midgame thing, since once the AI decides to start...
Mar 7, 2024
Tielby
reacted to
ToastedHCL's post
in the thread
A few short(ish) questions about FFH2 mechanics
with
Like
.
Thanks so much for your response! 1. I found out that all spells have a base chance of 20% to be resisted (that's a very important game...
Feb 7, 2024
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